Magic The Gathering s Warhammer 40K Commanders have been revealed What to expect release date and more
Magic: The Gathering's Warhammer 40K Commanders have been revealed: What to expect, release date, and more Comment Share Warhammer 40K is coming to Magic: The Gathering with these new Commander decks (Image via Wizards of the Coast) Magic: The Gathering’s next crossover product is going to be a set of non-canon cards based in the Warhammer 40K universe. A part of the Universes Beyond series of crossovers, it will be a set of 4 pre-constructed Commander decks, each with brand-new Commanders for players to get ahold of. The set itself will feature 42 new Warhammer 40K-themed cards, and these cards are currently not being considered to be added to the in-universe Magic: The Gathering sets. Fans will not have to wait long for them either.
#WarhammerCommunity1057150Get a first look at some of the incredible new Warhammer 40,000-themed cards for Magic: The Gathering. bit.ly/3RAyojK #WarhammerCommunity https://t.co/1uCcvelhS6 Three Secret Lairs are planned with the following themes: Warhammer 40K: OrksWarhammer Age of SigmarBlood Bowl The four Commander decks are coming in October, and they will come with the following color pairings and confirmed Commanders: Necron Dynasties (Black): Szarekh the Silent KingForces of the Imperium White Blue Black : Inquisitor GreyfaxTyranid Swarm (Blue/Red/Green): The SwarmlordThe Ruinous Powers (Blue/Black/Red): Abbadon the DespoilerNecron Dynasties Mono-Black
Necron was my preferite tribe
#MTGxWH40k #MagicTheGathering8I play commander sometimes. It's the perfect mtg format to relax one evening with pizza and friends. But this is over the perfection! Wow! Necron was my preferite tribe #MTGxWH40k #MagicTheGathering https://t.co/uv1MeIVS44 Artifact decks aren’t uncommon in Magic: The Gathering, and there are simply so many cards that will synergize well with this particular deck. A great part of it being artifact-focused is that the player can get away with running lots of colorless cards, in addition to the black removal/black artifact cards.
1/x102Here's a broader thread with cards to be thinking about when building Magus Lucea Kane. I've denoted the ones I like as specs in each tweet.1/x https://t.co/Rn9j4cmgi3 That second ability for Magus Lucea Kane is especially huge for Magic: The Gathering players. Being able to copy a creature or a powerful spell once a turn could be a massive game changer. If you are playing creatures like Hydras that come into play with lots of +X/+X tokens, you can go all in, and make two of them instead of one. It can be a whole lot of fun for players who love having lots of huge, angry creatures with tramples.
Magic The Gathering s Warhammer 40K Commander decks are coming soon
The Warhammer 40K Commander decks will be arriving fairly soon, releasing on October 7, 2022. Each of the decks will have its own set of thematic cards, and will feature several new and returning mechanics. As of this writing, all four of these decks have had two commanders revealed, with brand-new themed Warhammer 40K art. These Commander decks will also be available in a Collector’s Edition, with a unique “Universes Beyond” card frame. This version is fully foiled for the whole deck, and has a never-before-seen special “Surge Foil.” WarhammerCommunity@WarComTeamGet a first look at some of the incredible new Warhammer 40,000-themed cards for Magic: The Gathering. bit.ly/3RAyojK#WarhammerCommunity1057150Get a first look at some of the incredible new Warhammer 40,000-themed cards for Magic: The Gathering. bit.ly/3RAyojK #WarhammerCommunity https://t.co/1uCcvelhS6 Three Secret Lairs are planned with the following themes: Warhammer 40K: OrksWarhammer Age of SigmarBlood Bowl The four Commander decks are coming in October, and they will come with the following color pairings and confirmed Commanders: Necron Dynasties (Black): Szarekh the Silent KingForces of the Imperium White Blue Black : Inquisitor GreyfaxTyranid Swarm (Blue/Red/Green): The SwarmlordThe Ruinous Powers (Blue/Black/Red): Abbadon the DespoilerNecron Dynasties Mono-Black
Necron Dynasties Mono-Black
Like Artifacts and the Undead? Say hi to the Necron in Magic: The Gathering (Image via Wizards of the Coast) Necron are built around Artifacts, which isn’t really a surprise. With a race of robotic skeletons, this makes perfect sense. As of this writing, the confirmed Commanders are Szarekh the Silent King, and Imotekh the Stormlord:Szarekh the Silent King
Mana Value: 1BBBType: Legendary Artifact Creature - NecronKeyword: FlyingRarity: Mythic RareStats: 3 power, 4 toughnessFirst Ability: My Will Be Done - Whenever this creature attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.Imotekh the Stormlord
Mana Value: 2BBType: Legendary Artifact Creature - NecronRarity: Mythic RareStats: 3 power, 3 toughnessFirst Ability: Phaeron - Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.Second Ability: Grand Strategist - At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until the end of the turn. Heisen01@Heisen011I play commander sometimes. It's the perfect mtg format to relax one evening with pizza and friends. But this is over the perfection! Wow!Necron was my preferite tribe
#MTGxWH40k #MagicTheGathering8I play commander sometimes. It's the perfect mtg format to relax one evening with pizza and friends. But this is over the perfection! Wow! Necron was my preferite tribe #MTGxWH40k #MagicTheGathering https://t.co/uv1MeIVS44 Artifact decks aren’t uncommon in Magic: The Gathering, and there are simply so many cards that will synergize well with this particular deck. A great part of it being artifact-focused is that the player can get away with running lots of colorless cards, in addition to the black removal/black artifact cards.
Forces of the Imperium White Blue Black
The Imperium of Man have arrived in Magic: The Gathering (Image via Wizards of the Coast) Inquisitor Greyfax and Marneus Calgar come to Magic: The Gathering and represent the Imperium of Man in this particular deck. One of the themes that will be coming back in this Magic: The Gathering deck will be Clue tokens via Investigate. These are an artifact token type, which allow the player to draw a card, generating constant value.Inquisitor Greyfax
Mana Value: 1WUBType: Legendary Creature - Human InquisitorKeyword: VigilanceRarity: Mythic RareStats: 3 power, 3 toughnessFirst Ability: Unquestionable Wisdom - Other creatures you control get +1/+0 and vigilance.Second Ability: Hunt for Heresy - 1, Tap target creature an opponent controls. Investigate.Marneus Calgar
Mana Value: 2WUBType: Legendary Creature - Astartes WarriorKeyword: Double strikeRarity: Mythic RareStats: 3 power, 5 toughnessFirst Ability: Master Tactician - Whenever one or more tokens enter the battlefield under your control, draw a card.Second Ability: Chapter Master - 6: Create 2 2 power, 2 toughness white Astartes Warrior creature tokens with vigilance Trap, The Reveler@TrapixieumInquisitor Greyfax is an inquisitor of the Ordo Hereticus and for quite some time was imprisoned by the necron Trayzn the Infinite until the events of the Fall of Cadia caused the necron to free her. Sharp, Zealous and quick to act, Greyfax is one of the GOATS.123Inquisitor Greyfax is an inquisitor of the Ordo Hereticus and for quite some time was imprisoned by the necron Trayzn the Infinite until the events of the Fall of Cadia caused the necron to free her. Sharp, Zealous and quick to act, Greyfax is one of the GOATS. https://t.co/bAf7Kqe5Kw This Magic: The Gathering deck is certainly going to be built around tokens, regardless of whether they are Clue or Warrior tokens. One could see it also having some buffing spells and enchantments for Warrior tokens, but it is also going to have lots of card draw. Both Commanders/cards generate card draws, but Marneus feeds his own first ability, thanks to his second ability. Six mana is not a bad price for two creatures, especially when it also triggers a card draw.Tyranid Swarm Green Blue Red
Carnage and violence await fans of the Tyranid Swarm (Image via Wizards of the Coast) Tyranids in Magic: The Gathering are led by The Swarmlord and Magus Lucea Kane. While The Swarmlord is a little clunky, he and Magus Lucea Kane both help put +1/+1 counters on their creatures, making them bigger and bigger. However, Magus is the much stronger commander.The Swarmlord
Mana Value: 3GURType: Legendary Creature - TyranidRarity: Mythic RareStats: 5 power, 5 toughnessFirst Ability: Rapid Regeneration - The Swarmlord enters the battlefield with two +1/+1 counters on it for each time you’ve cast it from the command zone this game.Second Ability: Xenos Cunning - Whenever a creature you control with a counter on it dies, draw a card.Magus Lucea Kane
Mana Value: 1GURType: Legendary Creature - Human Tyranid WizardRarity: Mythic RareStats: 1 power, 1 toughnessFirst Ability: Spiritual Leader - At the beginning of combat on your turn, put a +1/+1 counter on a target creature.Second Ability: Psychic Stimulus - Tap: Add 2. When you next cast a spell with X in its mana or activate an ability with X in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) Chris Martin Chicago Style Gaming@ChiStyleGamingHere's a broader thread with cards to be thinking about when building Magus Lucea Kane. I've denoted the ones I like as specs in each tweet.1/x102Here's a broader thread with cards to be thinking about when building Magus Lucea Kane. I've denoted the ones I like as specs in each tweet.1/x https://t.co/Rn9j4cmgi3 That second ability for Magus Lucea Kane is especially huge for Magic: The Gathering players. Being able to copy a creature or a powerful spell once a turn could be a massive game changer. If you are playing creatures like Hydras that come into play with lots of +X/+X tokens, you can go all in, and make two of them instead of one. It can be a whole lot of fun for players who love having lots of huge, angry creatures with tramples.