Rust 1 51 Update Patch Notes The Nerd Stash All News Trailers/Videos Gaming Twitch More Xbox 360 PS3 3DS Vita Mobile All News Trailers/Videos Gaming Twitch More Xbox 360 PS3 3DS Vita Mobile BREAKING NEWS Gotham Knights How to Unlock Colorways and Customize Your Suit Modern Warfare 2 Where to Find All Safe Locations How to Get Blueprints in Gotham Knights Modern Warfare 2 How to Earn All Trophies & Achievements Disney Dreamlight Valley: How to Make Peanut Butter Sandwich How to make Kappa Maki in Disney Dreamlight Valley Vampire Survivors: How to Unlock All Stages How to See the Final Fireworks in Vampire Survivors How to Unlock Avatar Infernas in Vampire Survivors How to Unlock and Evolve Song of Mana in Vampire Survivors
Rust 1 51 Update Patch Notes
Posted By: Tunahan Karakison: September 01, 2022In: Gaming, News, PS4, Xbox OneTags: Patch Notes, RustNo Comments Print Email The 1.51 update has arrived for Rust, and here’s the full list of changes and fixes added with this patch. This update comes with a bunch of improvements and standard bug fixes. Facepunch Studios, the developer studio, also will be launched the highly anticipated hardcore game mode today. Here’s everything new with the Rust 1.51 update. Rust 1 51 Update Patch Notes
Items
Candle Hat no longer illuminates immediately after equipping it, requiring an extra button press to extinguish. Picking up a Ladder no longer results in the destruction of adjacent ladders. Fixed a bug preventing Hemp seed from being planted in the planter box. Fixed missing collision on kayaks and explosives. Fixed a bug that prevented players from deploying furniture like chairs close to the built wall. Fixed the gap between the Roof Triangle building block where it meets another building block. Tool Cupboards can no longer be placed on the Watch Tower. They are only deployable on player-built foundations. Modified material setting to avoid black texture in preview for Fruit – Architecture Water Purifier & Furnace preview model have texture issues. Modified Pixel Architecture Furnace skin. Changed the LODs to fix graphical issues when turned on, and the furnace no longer looks shiny on the inside from a distance. Weapons
Removed unnecessary collider from the Salvaged Axe that caused it to get stuck in the air after being thrown. Modified 3rd-person Hatchet model to fix skin preview on Cargo – Tools Hatchet skin. Fixed a bug with melee weapon skins that would display the impact decal on top of the skin when thrown at a wall or the floor. Fixed graphical issues on Deep Freeze Revolver skin. Player
The Player can no longer drink water from the Inventory UI. Head look position no longer resets to default when viewed from far away. Fixed a bug that caused corrupted textures on Items held and worn by the player. World
Modified movement on some foliage, including creeping vines animation. Fixed ore node particle visuals. Fixed Z-fighting on Low Wall structures. Added collision to sunken barge moorings. Modified LOD distance of water tanks. Modified Pump Jack so the belt drive is no longer misaligned. Rust Update UI
Disabled UP/DOWN SFX if splitting UI is open. Changed the input type to player input state instead of a gamepad. Also cached the swap view model to fix a bug where the player is unable to shoot an arrow of a different type than the one equipped. Fixed a bug with overlapping Storage Container UI and crafting UI if buttons are pressed at the same time. Fixed empty stats panel for Items in Melee and Tools categories in crafting menu. Map adjustment to stop single grid lines from disappearing when the map is zoomed in to the max. Added token to toggle on/off control hint so Barbeque note inside its UI changes correctly after turning on the BBQ. Fixed overlapping animations when pressing Create a Team and Leave the Team button repeatedly. Fixed title screen logo overlapping ‘Loading’ text and Rust loading icon on the loading screen in different languages. Fixed a bug with Locker UI navigation using the Right Analog Stick where visual indicators didn’t align with controller input. Monuments
Fixed Wall Lamp Red on Cargo Ship emits a red glow rather than white. Fixed a bug that caused Scientists to die in slow motion on the Cargo Ship. Fixed a bug that caused the dying animation to play in slow motion on the Cargo Ship. Fishing Village lantern light no longer passes through the wall of the shop. Removed collider from green fishing net to stop rubberbanding at the Fishing Village monument. Modified shaders and material settings to fix a bug that caused some buildings in Large Fishing Village to have white textures. Fixed Metal component LOD issues at the Fishing Village monument. Adjusted Scientist pathing on the Large Oil Rig to prevent them from entering locked doors. Fixed missing texture/LOD transition on yellow stairs at Oil Rig monument. Fixed Metal Shopfront textures for player-placed structures and also at monuments like Bandit Camp. Fixed train crane LODs at the Harbor and Train Yard monuments. Aligned engine with drive belt to stop Belt from clipping through the engine on Quarry monuments. Fixed animation issues for the gear and belt of the engine at all Quarry monuments. Added light source to napalm so fires from helicopters and Bradley APC now correctly emit light at night. Removed collision block and corrected LODs to fix the Invisible platform in the Elevator shaft at the Launch Site. Modified small Harbor scene to avoid Z-fighting on the stone wall. Melee weapons thrown at Oxum’s gas station windows no longer disappear. Fixed suddenly vanishing shadows for ventilation units located on the roof of Oxum’s Gas Station monument. Removed deploy volumes/unneeded code for monuments. Adjusted planting bounds for corn to match pumpkin to fix a bug that stopped the Player cannot plant saplings near monuments. Fixed Z-fighting on the L5 container at the Large Oil Rig, brick walls at the Train Yard monument, and the tall pipes on the Cargo Ship. Rust Update Other Changes
Crash fix when entering Skin Store. Fixed a bug where Credits remain paused after exiting and reentering the menu. Fixed a bug that caused the sound effect of hitting a target not to play when the “Blood” option is disabled in Graphical effects options. Fixed audio settings not getting updated unless options UI is opened. Removed animation delay from attack cooldown calculation, recalculated bound for Reactive Target to allow Items thrown or shot at Reactive Target to be retrieved. Rust and the 1.51 update are available on consoles. Check out the game’s official website for more information regarding this update. Tags: Patch NotesRust Previous Marvel’ s Spider-Man The New Mod Makes the Spidey a Murderer
Next Cult of the Lamb 1 0 13 Update Patch Notes
Related Articles
Gotham Knights How to Unlock Colorways and Customize Your Suit
October 23, 2022 Modern Warfare 2 Where to Find All Safe Locations
October 23, 2022 How to Get Blueprints in Gotham Knights
October 23, 2022 Modern Warfare 2 How to Earn All Trophies & Achievements
October 23, 2022 Nerd Stash Hub
RSS 1000+ Subscribers twitter 2634 followers Youtube 0 Subscribers instagram 0 followers Top Reviews
The Walking Dead “ Swear” Review
November 27, 2016 Call of Duty Black Ops Cold War Review – Shifting Tides
November 18, 2020 Star Trek Picard Episode 4 – Absolute Candor Review
February 17, 2020 We Are Chicago Review
February 09, 2017 Shift Happens Review
August 26, 2017 Bartlow’ s Dread Machine Review – Kicking it Old School
October 16, 2020 Popular Sniper Ghost Warrior 3 Delayed
March 06, 2017 Sniper Ghost Warrior 3 Beta Impressions
February 24, 2017 Smash Pro Retires Faces Lifetime Ban After Dating Teen Competitor
July 08, 2019 Spider-Man Homecoming Review
July 11, 2017 Bright Writer Max Landis Accused of Sexual Assault
December 22, 2017 Games Vampire Survivors How to Unlock and Evolve the Gatti Amari
October 22, 2022 Disney Dreamlight Valley How To Feed Ravens
October 22, 2022 How to Make Tekka Maki in Disney Dreamlight Valley
October 22, 2022 Gotham Knights How to craft an Eternal Suit
October 22, 2022 How to Make Apple Sorbet in Disney Dreamlight Valley
October 22, 2022 Comments Javier Navarrete on 23 May in Mass Effect Legendary Edition Update 1 02 Patch Notes
I don't blame you. If it wasn't fixed for the legendary edition, it may never be ... Ben on 18 May in Mass Effect Legendary Edition Update 1 02 Patch Notes
I'm hoping version 1.03 will finally fix Shepard's awful running animation in Ma ... Marie Daniel on 06 Apr in The 10 Best Video Game Heroes
Hi. Thanks for the useful information. ... Dylan R N Crabb on 03 Mar in Boundary a Space-Themed Shooter Lands on Steam This Year
I don't think firearms as we know them on Earth would even be an effective weapo ... Old Hollywood Briar on 26 Jun in Steve Bing Movie Producer And Philanthropist Dies At 55
Steve was a beautiful soul who touched many. He will be greatly missed. ... Follow Us
Featured Articles
Vampire Survivors How to Unlock and Evolve the Gatti Amari Disney Dreamlight Valley How To Feed Ravens How to Make Tekka Maki in Disney Dreamlight Valley Gotham Knights How to craft an Eternal Suit How to Make Apple Sorbet in Disney Dreamlight Valley News In Pics
Facebook
2015-2021 Powered By The Nerd Stash, All Rights Reserved. Desktop Version Mobile Version