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Modern Warfare 2 Beta Update Week 2 Patch Notes
Posted By: Danish Taleefon: September 23, 2022In: Gaming, News, PC, PS4, Xbox OneTags: Call Of Duty: Modern Warfare 2, Modern Warfare 2No Comments Print Email Update for week 2 for Call Of Duty Modern Warfare 2 has arrived, and here is the list of changes and improvements it is bringing to the beta. There has been a lot of feedback from players on what needs improvement, and these patch notes prove that Infinity Ward has its hands on the pulse. Some of the changes being made will have a significant impact on the gameplay. Assault rifles will now have less damage output and more recoil, while SMGs will now have more recoil when hipfired. The earn rate for perks has gotten a sizable bump, which should make attaining perks a bit easier. New maps and modes have also been added, with ‘Sariff Bay” and “Sa’id” classed as battle maps. The new 64-player strong “Ground War” mode is also coming to the game. Here is the full list of patch notes for the Modern Warfare 2 beta week 2 update: Modern Warfare 2 Week 2 Update Changes
Maps
Introducing two new battle maps: Sariff Bay and Sa’id. Modes
Ground War is back! Enjoy up-to 32v32 combat with brand new vehicles and dynamic combat. Introducing our Sandbox TDM, Invasion (or what we like to call the Shipment of Ground War). Invasion pits two teams of 20 players and 20 AI against each other. With large maps, 80 combatants, water play, ground vehicles, air vehicles and more– it’s absolute chaos! Third Person Moshpit is returning for Weekend Two. Gameplay
We’ve made adjustments to player visibility that should make enemy targets easier to spot. Perks
The perk earn rate will remain the same for the start of Beta Weekend One. Once all platforms are open, we will be increasing the earn rate significantly. Audio
Decreased the overall distance from which you could hear enemy and ally footsteps Mixed the volume of local and non-local player slide sounds to be more in-line with other movements Added an equalizer to soften ally footsteps versus enemy footsteps, making enemy audio more distinct Adjusted mix presets– particularly the mix of ambient sounds, which will make footsteps slightly less pronounced Weapon Tuning
FTAC Recon Reduced damage while in full-auto Increased full-auto recoil Minor headshot damage reduction FSS Hurricane Reduced damage at distance Lower headshot multiplier Lachmann-556 Minor recoil increase Minor headshot reduction Minor hipfire spread increase M4 Minor hipfire spread increase M16 Minor hipfire spread increase Kastov-74u Minor hipfire spread increase Lachmann Sub Minimum damage reduction Minor headshot damage reduction Maps
Valderas Museum has returned the following fixes to the lighting Patched various geo on Farm 18, Breenburgh Hotel, and Mercado Las Almas User Interface
We’ve addressed a number of UX bugs, including Gunsmith and progression issues. The level cap for Weekend Two is level 30. If you played in Weekend One, your progress should carry over to Weekend Two. We are also working on a number of UI and UX improvements for launch. Image via callofduty.com The new modes have made the game a lot like Battlefield, with the Invasion mode being absolute insanity. A lobby of 80 players but with normal deathmatch rules, it has two teams of 20 players and two teams of 20 bots. Call Of Duty Modern Warfare 2 beta week 2 is currently available on Xbox and PC only. For more information or future Modern Warfare 2 patch notes, visit the Infinity War website. Tags: Call Of Duty: Modern Warfare 2Modern Warfare 2 Previous Slime Rancher 2 Where to find Batty Slimes
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