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Shovel Knight Dig 1 1 0 Update Patch Notes
Posted By: Tunahan Karakison: September 24, 2022In: Gaming, Mobile, News, Nintendo, PC, Steam, SwitchTags: Patch Notes, Shovel Knight DigNo Comments Print Email Shovel Knight Dig is out of the pipeline and is accompanied by an update. Yacht Club Games released the title yesterday, and the first impressions of the game are pretty positive. This version brings a bunch of bug fixes, improvements, and adjustments. The developer company also warns players that some patch notes may contain light spoilers for the game. So, here’s everything with the new Shovel Knight Dig 1.1.0 update. Shovel Knight Dig 1 1 0 Update Patch Notes
Current Version
Nintendo Switch
1.0.8 Steam
1.1.0 Apple Arcade iPhone: 1.0.0 Mac: 1.0.0 Apple TV: 1.0.0 Version 1 1 0
General
Fix – Misalignment of the icons in the language menu Fix – Sometimes, leaderboard scores would report as a 0 score Fix – Sometimes accessories wouldn’t display for leaderboard scores Fix – Gatronomole would sometimes sell duplicate items within the same stage Fix – Drill Knight Elite Guards would sometimes not attack you during an ambush Fix – Adjusted side rooms to prevent non-progs Fix – After purchasing a Relic Key from Hoofman, the game will save the purchase Fix – Localization Bugs Fix – Issues with Fenix Feather causing problems with and boss rights under certain conditions Fix – Spore Knight boss music playing old track Fix – Fixed a phantom option existing within the options screen on the campfire hub Fix – No longer able to pause the game on the surface when the iris-put effect is active Fix – Autostep is no longer disabled when holding the attack button Fix – Atlius following you no longer leads to less side room variety Fix – Floating platforms no longer snap into place when returning from a room transition Fix – Occasions where Altius appears clips into wall art where treasure chests are placed in tiny rooms. Fix – For end-area SFX Improvement – Spore Knight boss fight adjustments Improvement – Level design adjustments for Secret Fountain Improvement – The game will now pause if your controller becomes disconnected Improvement – Drill Capsule favors player proximity with long-reaching weapons Shovel Knight Dig Update VERSION 1 0 8
General
Fix – Occasional crash when killed by the Drill Fix – Selection box alignment in controller button-binding menu Fix – Too many rats swarming in mushroom ambush room Fix – Falling rocks could sometimes inadvertently kill a swarm of Propeller Rats Fix – Gastronomole, on rare occasions, does not appear at his station Fix – Improper scaling on some accessory icons Fix – Troupple Familiar could sometimes be prevented from healing you when interrupted during a heal. Fix – Some dialog UI was present even after the dialog was complete Fix – Item physics interactions with War Horn Fix – Various soft locks that the player could experience during specific room generations Fix – Instances where only 2 of 3 gold gears would generate in a stage Fix – Localization bugs and improvements to clarify the text Fix – Issues with unintended behavior for some relics Fix – Inconsistent leaderboard stage displays Improvement – General level design changes for Magic Landfill Improvement – General level design changes for Smelt Improvement – General level design changes for Hive Improvement – General level design changes for Water Improvement – Attacking Death Bags will recover them Improvement – Adjusted difficulty for some bosses Improvement – Familiar/Follower movement alignment Improvement – General level design improvements for mini Shovel Knight in Mushroom Improvement – Pause menu navigation and alignment improvements Switch
Improved Loading Times and Performance Shovel Knight Dig is available now on Switch, PC via Steam, and Apple Arcade. For more information regarding this patch, visit the official developer site. Tags: Patch NotesShovel Knight Dig Previous Louise Fletcher One Flew Over the Cuckoo’ s Nest Actress Dies at 88
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