TFT patch 12 13 notes Aurelion Sol rework Sy fen & Shi Oh Yu nerfs - Dexerto
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Andrew Amos . 2022-10-20T08:00:00View MoreGamingLeague of Legends TFT patch 12 13 notes Aurelion Sol rework Sy fen & Shi Oh Yu nerfs
Andrew Amos Published: 2022-07-12T21:40:00 Updated: 2022-07-13T00:51:06Teamfight TacticsTFT Set 7Riot Games TFT patch 12.13 is here and Dragons are the big talking point. Aurelion Sol got reworked while nerfs to Sy’fen and Shi Oh Yu landed since the beasts ravaged the meta. Here are the patch notes. After an extended break, the regular Teamfight Tactics balance cycle is back with TFT patch 12.13. Mortdog and company took a week off to enjoy the US holiday week, but are now hard at work to sort out any meta issues arising following the last update. Thankfully there’s not too much on the radar — at least in terms of oppressive comps. Aurelion Sol’s long-awaited rework is here as the Dragonlands meta settles in. Read up on all the TFT patch 12.13 information here, including the patch notes and when the update is going live. Riot GamesTFT patch 12.13 is on its way. What s changing in TFT patch 12 13
Aurelion Sol rework removes Mage reliance
Aurelion Sol has been a troublesome unit for Riot to balance in TFT Set 7. When Dragonlands went live, he was arguably the most broken in the game’s history forcing the developers to come out with a Day 1 hotfix that nerfed the Astral dragon as well as fix a big mana bug. Since then he’s never really been the same, lacking the punch compared to something like Ao Shin. However, Riot are hoping he can become more meta once again with a rework to his kit that reduces reliance on the Mage Emblem in TFT patch 12.13. Aurelion Sol’s Black Hole will no longer scale based on number of casts but rather the duration of combat. If combat goes for longer than 20 seconds, his Black Holes will increase in size and deal 30% more damage. With this Riot has been able to buff his kit to have a better baseline in all comps, not just in Mage builds, and should make him a healthier addition to the roster. Balance changes incoming for meta comps
The big two nerfs coming in TFT patch 12.13 are for Sy’fen and Shi Oh Yu. The eight-cost carry dragons have been tearing up the meta with numerous strong boards revolving around them. Nerfs to their damage could be in line to try and bring other champions into the meta. Outside of those two, Riot attempted to rebalance Revel or Guild — but we will have to wait and see what the developers have in store. Take a look at the full TFT 12 13 patch notes below, courtesy of Riot Games. TFT 12 13 patch notes
Champions
Tier 1
Nidalee Primal Surge bonus Attack Speed: 45% 40%Primal Surge 3rd hit Attack Damage ratio: 250% 225% Vladimir Mana buff: 0/70 20/70 Tier 2
Braum Tooltip now specifies that he raises his shield towards the largest group of enemies Lillia Health: 700 750Attack Damage: 50 40Attack Speed: 0.65 0.7Watch Out! center bonus Damage: 150/225/350 215/275/350 Nami Mana: 50/90 25/75 Tristana Attack Speed: 0.75 0.7 Tier 3
Swain Health: 650 600Attack Speed: 0.75 0.7 Varus Attack Speed: 0.75 0.7 Volibear Relentless Storm number of enemies: 3/4/5 4/4/4Relentless Storm Damage per enemy: 160/175/190 110/155/215Relentless Storm total Damage: 480/700/950 440/620/860 Tier 4
Corki Attack Speed: 0.75 0.7 Daeja Windblast wave Damage: 225/350/1500 250/375/1800Windblast passive Magic damage: 30/45/200 25/40/150 Hecarim Max Mana buff: 75/120 60/105 Neeko Inherent Glamour Shield: 275/400/1200 275/400/2000 Shi Oh Yu Jade Form Combo Attack Damage Ratio: 325/350/1000% 265/275/1000%Jade Form Stun duration: 1.5 1.25 sec Sy’fen Rampage Charge Attack Damage ratio: 225/235/500% 150/150/300% Talon Attack Damage: 65 60 Xayah Attack Speed: 0.75 0.7 Tier 5
Aurelion Sol Mana: 40/90Black Hole Damage: 350/475/5000At 3-Stars creates a cosmically large black holeReworked: Aurelion Sol now summons an unstable black hole underneath a random enemy. After 2 seconds it implodes, dealing magic damage to all enemies in the area and increasing their damage taken by 20% for 10 seconds. Black holes generated after 20 seconds of combat are larger and deal 50% more damage. Bard Tempered Fate Stun Duration: 1.5/2/15 1.25/2/15 Pyke Health: 800 900 Shyvana Mana buff: 45/75 30/60Armor & Magic Resist: 60 55Flame Breath max Health percent burn Damage: 45/60/300% 50/66/500% Soraka Starfall Heal per star: 100/150/1000 120/180/1000 Yasuo Attack Damage: 90 85Will now reliably execute the last enemy alive, even if they have gigantic Health pools Traits
Assassin Critical Strike Damage: 15/30/50% 5/25/45% Astral Players must field Astral units before they can receive Astral Shops and orbs. A new Refresh button with a counter helps you track your progress towards Astral Shops. It also reflects the quality of your Astral orbs.Ability Power: 5/30/70 10/40/80Emblem has been removed Cannoneer Attack Damage explosion Damage: 150/210/280/350% 125/225/325/425% Evoker Mana: 3/6/10 3/7/12 Guild New: Added a new 7 Guild trait: 250% Guild Bonus Mirage Dawnbringer’s Determination max Health heal percentage: 40/70/70(heals twice)/125(heals twice) 40/65/65(heals twice)/110(heals twice) Ragewing Attack Speed: 50/125/225 50/135/250%Omnivamp: 30/50/70% 25/50/75% Revel Firework Damage: 140/170/225/300 130/160/210/280 Shapeshifter Bonus max Health on transformation: 45/90/135% 40/90/145% Shimmerscale item Crown of Champions Health: 200 100Determined Investor Health: 300 150Diamond Hands Health: 300 200Diamond Hands Immunity Duration: 2 sec 1 secDraven’s Axe base Attack Damage & Attack Speed: 20 10Gambler’s Blade base Ability Power & Attack Speed: 20 30Goldmancer Staff base Ability Power: 20 30Needlessly Big Gem Health: 300 500Mogul’s Mail stack cap: 30 40Mogul’s Mail Armor & Magic Resist per stack: 1.5 1Mogul’s Mail Health per stack: 15 5 Tempest Attack Speed: 25/50/80/150% 20/50/100/200% Trainer Base Health: 500 400Fireball Damage: 100/125/150/175 100/130/160/200Fireball now causes burned enemies to suffer 50% reduced healing for the duration of the burn (8 seconds) Warrior Increased Damage on enhanced attack: 120/200/350% 120/220/420% Items
Archangel’s Staff & Urf-Archangel’s Staff (Radiant) Now have stack counters Bramble Vest Total Armor: 60 80 Rosethorn Vest Total Armor: 100 130 Jeweled Gauntlet Total Ability Power: 20 40Critical Strike Damage: 30% 10% Glamorous Gauntlet Total Ability Power: 20 60Critical Strike Damage: 75% 40% Guinsoo’s Rageblade & Guinsoo’s Reckoning (Radiant) Now have stack counters Infinity Force Removed 30% Crit Chance Muramana Mana granted after cast: 150 over 4 sec 200 over 5 sec Obsidian Cleaver Attack Damage: 30 20 Rocket Propelled Fist Health: 500 400 Zz’Rot Portal Now works more reliably with and against Assassins Augments
Best Friends Bonus Attack Speed: 15/25/35% 10/20/30% Blue Battery Now sets the units’ Mana to 20 after casting instead of granting 20 Mana after casting. Cluttered Mind XP if your bench if full: 3 4 Combat Training Starting Attack Damage: 5 8 Cybernetic Implants Attack Damage: 10/20/30 8/15/25 Double Trouble Armor/Magic Resist/Attack Damage/Ability Power: 30/40/50 22/33/44Now grants a 2-star copy of units you have 3-starred before acquiring the Augment Hallucinate Damage reduction buff duration: 5 6 seconds Living Forge Can no longer grant Ornn Artifacts that it already granted you March of Progress XP each round: 4 5 Makeshift Armor III Armor & Magic Resist: 60 65 Ricochet (Cannoneer) Will now prefer to bounce to farther targets rather than nearby targets System Changes
Game time Stage 2-1, 3-2, and 4-2 (Augment Rounds) shortened by 10 seconds.Stage 4-7 (Treasure Dragon) shortened by 10 seconds.Stage 5-1 (After Treasure Dragon) shortened by 10 seconds. Player damage Player damage in Stage 8 has been increased to 150 in Standard and Double Up Modes
Double Up Pick order is now visually represented on the scoreboardPick order groups updated. In order of release, first to last: 4th and 3rd, 4th and 2nd, 3rd and 1st, 2nd and 1st.Pick order groups after the 4th place team has been eliminated has been updated. In order of release, first to last: 3rd and 2nd, 3rd and 1st, 2nd and 1st.Pick order groups after 4th and 3rd place teams have been eliminated has been updated. In order of release, first to last: 2nd and 2nd, 1st and 1st.If reinforcements are canceled the portal countdown, VFX will now cancel immediately instead of playing out for the full 3 second timer.The release timers during Shared Draft (timers that let you know when you can start moving for an item/unit on Carousel) have updated VFX that are more noticeable. Hyper Roll Trainer chance to double-feed Nomsy in Hyper Roll: 65% 50%Starcaller (Soraka) Tactician Heal: 1/2/15 1/2/20 Bug fixes
Shoot from the hip: Varus’s arrows now visually fire out of his bow instead of slightly below it.Legend units can no longer fail to gain their stat bonuses from a sacrificed unit if they’re affected by ZephyrLegend sacrifice now occurs before Zephyr triggers, so Zephyr can’t hit a unit that’s then immediately sacrificed (making it appear that Zephyr hit nothing)Tahm Kench’s ability damage is now correctly blocked by Banshee’s ClawShapeshifter Soul now correctly states that it grants a Sunfire Cape, not a Hand of JusticeFixed an issue that allowed Preparation I to be offered on 4-2Ashe now cast their spell at their attack targets rather than the nearest targetGhost armies that have Augments with multiple tiers (Luden’s, Build Different, etc.) will now always work as intendedFixed an issue causing Shimmerscale items to pop off in combat in specific situationsWho is the hottest shot: Hot Shot will now attribute its burn damage more accurately when multiple Cannoneer cannon shots hit the same target (only affects the damage recap; no actual change to its damage) keep reading
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