OrangePixel To Launch A Dozen Games On Switch Starting With Meganoid
OrangePixel To Launch 'A Dozen' Games On Switch, Starting With Meganoid Nintendo Life First game arrives next month by Share: on Dutch indie developer OrangePixel has announced that it's set to launch "a dozen" games on Nintendo Switch, and it's all kicking off next month with . OrangePixel is a one-man team that has been in the game development biz since 2004. Its pixel-art titles have launched across PC, mobile, PS Vita, and the 3DS in the past, but now it's time for them to make the leap to Switch. As mentioned above, the first game planned to release on Switch is Meganoid, a procedurally-generated platformer which takes place in a sci-fi setting. You can get a taste of the game in the trailer above, and we have a feature list for you to check out below. – Levels randomly generated on every game session, based on a set of templates, making the levels unique but instilling a sense of familiarity at the same time.
– Roguelike elements; Consumables, alternate routes, procedural generation, and many devices and gadgets add depth to the challenging gameplay.
– RPG elements; A lot of collectible items that will change the main character’s abilities to navigate the world. Find a jetpack to start flying around, find anti-gravity-boots to perform double jumps, and much more.
– Alternate paths to take. Find hidden bonus area’s to unlock, often providing you with a short-cut or very rare and powerful items to enhance your character.
– A hackable game world. Finding green key-cards allows you to modify how certain elements of the game act and respond to you. Stop rocket-launchers from working, make rockets fly less far, make destroyed robots drop extra lives.
– Unlock the build-in database with info on all the items and enemies you encounter to be better prepared on your next try. Meganoid launches on Switch on 8th September and will be priced at £8.99. As for the other games headed our way? Well, Orangepixel hasn't shared all the details just yet, but has teased that we could see games from the Gunslugs, Heroes of Loot and Space Grunts series. Do you like the look of Meganoid? Have you already tried it on other platforms? Let us know in the comments below. Share: About Ryan can list the first 151 Pokémon all in order off by heart – a feat he calls his ‘party trick’ despite being such an introvert that he’d never be found anywhere near a party. He’d much rather just have a night in with Mario Kart and a pizza, and we can’t say we blame him. Comments ) Mega Man meets Metroid? "OrangePixel is a one-man team" What's a one man team? Do you just mean Orange Pixel... is one man? Erm: randomly generated on every game session, based on a set of templates That is not random I think templates in this instance refer to aesthetics and maybe combinations of specific placements. The layout is still probably "random". I need to check the other titles to have an opinion... avoid the noid Orange Pixels is awesome! The Lore of Hilda
Brilliant Bario
Bario Wagon
Bario Getogether
Brilliant Bash Siblings
Pouchemon
Kirkby
Muley Kong
Creature Junction
Water Logo
G-Nothing I remember some of these games from when I first got a smartphone. I thought they looked pretty cool, apart from the virtual controls which I've always thought made games unplayable. I clearly missed whatever they brought to the 3DS, so I'll check them out now. It's like shuffling a deck of cards or rolling a die. It's random. OK I SO want to play Muley Kong right now... does he also have a helping ASSistant? took me far too long to work out Water Logo... shame on me I’ve played some of Orangepixel’s games on other platforms, and generally like them. Their two Gunslugs games are on 3DS. Meganoid looks like a lot of fun. I’ll most likely get it. However, note that Spelunky 2 is coming soon (at least to PS4 and Steam.... hopefully to Switch at some reasonable date afterwards). Ha! Nice one. I was originally going to suggest Complicated Combats but already had G-Nothing as the dead franchise. Also thought of Sun Lupine and Giovanni's Manor. It's exactly like this (https://marcdobson.com/wp-content/uploads/2013/10/twitTheOneManBandMarcDobson_1.jpg) but with computer game programming. They can't randomize the individual icons, so devs have to randomize templates. It's been that way for a couple decades, quit being so picky. What I really wanted to say, is how many of these iPhone games are coming to Switch? The Orange Pixel games are actually pretty good, so playing them with physical controls will be good! These are some of the better smartphone games but still smartphone games. I'm not interested but wish the dev every success. Leave A Comment Hold on there, you need to to post a comment...
– Roguelike elements; Consumables, alternate routes, procedural generation, and many devices and gadgets add depth to the challenging gameplay.
– RPG elements; A lot of collectible items that will change the main character’s abilities to navigate the world. Find a jetpack to start flying around, find anti-gravity-boots to perform double jumps, and much more.
– Alternate paths to take. Find hidden bonus area’s to unlock, often providing you with a short-cut or very rare and powerful items to enhance your character.
– A hackable game world. Finding green key-cards allows you to modify how certain elements of the game act and respond to you. Stop rocket-launchers from working, make rockets fly less far, make destroyed robots drop extra lives.
– Unlock the build-in database with info on all the items and enemies you encounter to be better prepared on your next try. Meganoid launches on Switch on 8th September and will be priced at £8.99. As for the other games headed our way? Well, Orangepixel hasn't shared all the details just yet, but has teased that we could see games from the Gunslugs, Heroes of Loot and Space Grunts series. Do you like the look of Meganoid? Have you already tried it on other platforms? Let us know in the comments below. Share: About Ryan can list the first 151 Pokémon all in order off by heart – a feat he calls his ‘party trick’ despite being such an introvert that he’d never be found anywhere near a party. He’d much rather just have a night in with Mario Kart and a pizza, and we can’t say we blame him. Comments ) Mega Man meets Metroid? "OrangePixel is a one-man team" What's a one man team? Do you just mean Orange Pixel... is one man? Erm: randomly generated on every game session, based on a set of templates That is not random I think templates in this instance refer to aesthetics and maybe combinations of specific placements. The layout is still probably "random". I need to check the other titles to have an opinion... avoid the noid Orange Pixels is awesome! The Lore of Hilda
Brilliant Bario
Bario Wagon
Bario Getogether
Brilliant Bash Siblings
Pouchemon
Kirkby
Muley Kong
Creature Junction
Water Logo
G-Nothing I remember some of these games from when I first got a smartphone. I thought they looked pretty cool, apart from the virtual controls which I've always thought made games unplayable. I clearly missed whatever they brought to the 3DS, so I'll check them out now. It's like shuffling a deck of cards or rolling a die. It's random. OK I SO want to play Muley Kong right now... does he also have a helping ASSistant? took me far too long to work out Water Logo... shame on me I’ve played some of Orangepixel’s games on other platforms, and generally like them. Their two Gunslugs games are on 3DS. Meganoid looks like a lot of fun. I’ll most likely get it. However, note that Spelunky 2 is coming soon (at least to PS4 and Steam.... hopefully to Switch at some reasonable date afterwards). Ha! Nice one. I was originally going to suggest Complicated Combats but already had G-Nothing as the dead franchise. Also thought of Sun Lupine and Giovanni's Manor. It's exactly like this (https://marcdobson.com/wp-content/uploads/2013/10/twitTheOneManBandMarcDobson_1.jpg) but with computer game programming. They can't randomize the individual icons, so devs have to randomize templates. It's been that way for a couple decades, quit being so picky. What I really wanted to say, is how many of these iPhone games are coming to Switch? The Orange Pixel games are actually pretty good, so playing them with physical controls will be good! These are some of the better smartphone games but still smartphone games. I'm not interested but wish the dev every success. Leave A Comment Hold on there, you need to to post a comment...