New Live A Live Trailers Showcase Present Day And Distant Future Settings

New Live A Live Trailers Showcase Present Day And Distant Future Settings

New Live A Live Trailers Showcase Present Day And Distant Future Settings Nintendo Life

It's looking positively gorgeous! by Share: Image: Square-Enix In the run up to 's launch on July 22nd, Square-Enix has released two short trailers for the game showcasing the Present Day and Distant Future time periods. It's a neat new look at just how distinct the various scenarios will be to one another. Of course, the game itself will feature far more time periods, including Prehistory and Imperial China (which, in case you missed it, we also covered ). That's enough waffling for now though, let's take a look at the trailers and start praying for July to come around sooner!

Present Day

In this chapter, you will assume the role of Masaru Takahara, a mixed martial artist who, like many, dreams of becoming the world's strongest fighter. He truly believes he has what it takes to claim the title, and by making the skills of other masters his own, he intends to prove himself. on Images: Square-Enix

The Distant Future

One of the various stories, “The Distant Future” tells a tragedy that happens in the transport freighter Cogito Ergo Sum. In this chapter, you will assume the role of Cube, an autonomous support unit built by the engineer. on Images: Square-Enix What do you think of this fresh new look at Live A Live? Are you planning on picking the game up on launch day? Let us know! [source ] Related Games Share: About Nintendo Life’s resident horror fanatic, when he’s not knee-deep in Resident Evil and Silent Hill lore, Ollie likes to dive into a good horror book while nursing a lovely cup of tea. He also enjoys long walks and listens to everything from Motorhead to BB King. Comments ) I’m so hyped for this game! I need it in my hands now! Present Day: The chapter that is nothing but combat.
Distant Future: The chapter that has basically no combat. Hehe. The game looks amazing. And I don't just mean the art style. That little tune in each trailer gives it a bit of epicness to the whole thing. Can’t wait. I don’t know where I’ll find the time for this and Xenoblade 3. This game looks like its such a nice breath of fresh air the genre can always use. Funny considering it’s actually an old game. But it looks stunning! I’m excited for this... but only because of reputation (and I love the development team) the individual stories don’t look particularly interesting to me.
Oh well! I’m up for it, and low expectations is usually wise anyways. yeah, that tune is catching, isn’t it? the rocking tune at the end of each Live A Live trailer is called "MEGALOMANIA". ...unfortunately it seems that Square Enix have been copyright claiming the Super Famicom Live A Live soundtrack on YouTube recently... but yeah, if you can find it, it sounded just as great in 16-bit too. EDIT: Hmm, seems the fandom wikia has the song available on this page 0:19 in the present day trailer: I feel like I've heard that voice before can't find anything online. Does anyone know who plays Namkiat? Perhaps I'm just thinking of Leonardo from TMNT, but this sample sounds a bit hammier than that. I still find it amusing in some RPGs like this where clearly humanoid characters are gigantic (bosses) compared to the protagonist(s) lol. Still looking forward to this game! Though I'll have to grab XC3 first. Wow for a moment there it looks like WWF the RPG game. Can't wait to get this later this year. YEah I wasn't a fan of that in Octopath either . Like some people here are saying I got to get Xenoblade 3 and this. Ugh. I need to find the time to play these games. Need to get my backlog down too. It's funny. They're a normal sprite size one moment, and the next they Hulk out. wait… so this song is what inspired the Megalomania song by Toby Fox in undertale? Interesting ? The story goes, Toby Fox was making a spooky ROMhack of EarthBound when he was an edgelord teenager, and he wanted to import the song Megalomania from the Live A Live soundtrack into EarthBound to use for the final boss. He couldn't manage to figure out how do it, so he instead composed his own song for it and named it Megalovania. And then he reused the song later on in Undertale and it became very popular. ohhh interesting. Thanks for the info! Looks great, can't wait for this. Man squareenix is one of my favs rpg publisher on switch, octopath travellers, triangle strategy, and now this Probably the best implementation of the HD-2D style to date. Looking forward to hearing the redone version of "KNOCK YOU DOWN" (Masaru's Battle Theme). Leave A Comment Hold on there, you need to to post a comment...

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