Risk Of Rain 2 10 Pro Tips For The Engineer You Didn t Know

Risk Of Rain 2 10 Pro Tips For The Engineer You Didn t Know

Risk Of Rain 2 10 Pro Tips For The Engineer You Didn t Know

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Risk Of Rain 2 10 Pro Tips For The Engineer You Didn t Know

The Engineer is a powerful and complex character to learn how to play as in Risk of Rain 2. This might help you maximize that potential. Unlocked after completing 30 stages, the Engineer is a powerful character that will take some time to earn. That unlock requirement is for the best, however, as much of the Engineer's abilities require great game knowledge to use well. Everyone can place down two turrets and shoot down monsters, but it takes practice to strafe around the map and use your primary attack well. Engineer's versatile and damage-oriented kit makes him perfect for solo or group runs alike. After you master these pro tips, you can easily top damage charts in any game and stay both safe and aggressive. Here are 10 pro tips to become a better Engineer in Risk of Rain 2. THEGAMER VIDEO OF THE DAY

Don t Rely On Bubble Shield

Via: Excellent Gamer https://excellentgamer.com/wikis/engineer-tips-risk-of-rain-2-guide/ The Engineer can deploy a Bubble Shield that lasts 15 seconds, absorbing all damage that touches it. You and allies can fire from outside the bubble but nothing can enter it. It is a very powerful defensive tool for when you are low on health, but you should not rely on this ability. Certain items need to be obtained for it to have full uptime, and Engineer is not nearly as good standing still as he is strafing and using all of his abilities.

Turrets Can Revive Themselves

Via: u/Shadows4444 (Reddit) https://www.reddit.com/r/ror2/comments/bdapa4/ifrits_distinction_rare_i_guess/ To keep turrets competitive throughout a run, they inherit the items you have when you create them. Some truly crazy synergies can happen thanks to this feature. One great example is Dio's Best Friend, a Rare item that revives you when you would otherwise take fatal damage. Your turrets get an imprint of this, resulting in them reviving themselves when they take fatal damage without consuming your Dio item.

Spider Mines Stick To Allies

Via: u/Ecstasy12 (Reddit) https://www.reddit.com/r/ror2/comments/dos0sx/engi_pro_tip_attach_spider_mines_to_your_mobile/ Spider Mines are an alternate variant of your secondary attack, tracking targets and detonating when an enemy is nearby. They deal more damage unarmed than standard mines, resulting in more damage output for aggressive players. Later in a run, the Spider Mines can take a while to chase a target and detonate. Thankfully, you can stick Spider Mines onto allies! Turrets, your Bubble Shield, and even other players can carry your mines and detonate them. Put all of your mines on a Mercenary and have them charge into the fray for explosive and devastating results.

N kuhana s Opinion Is A Must

Rare items are some of the most game-changing items in Risk of Rain 2, granting new mechanics or buffs for players to exploit. N'kuhana's Opinion is . For Engineers, you can't get better than this item. The Healing you receive is stored as Soul Energy, released after certain thresholds as skulls that deal damage. Since turrets inherit your items, both turrets get a copy of this item. If you stand near both turrets and use Fungus or similar healing items, you can double your overall damage output easily.

Attack While Sprinting

Attacking while sprinting is typically reserved for the Huntress, but the Engineer can do it as well with correct timing. It only works with your primary attack, but it's still extremely useful. Charge your grenades from your primary and begin to sprint. When you find a target and your attack is charged, release your attack button to launch grenades from your back and damage the target. This is crucial for dealing optimal damage while staying mobile to dodge enemy fire.

Fungus Stacking

Via: Beards Swords and Shotguns https://bssgaming.com/risk-of-rain-2-engineer-character-guide/ Bustling Fungus is one of the worst items in Risk of Rain 2. On almost every character, it takes ages to activate and encourages you to stand still and take damage. Engineer is the exception to this. His turrets count as standing still unless you have the mobile variant, resulting in the Fungi remaining active. Stack the turrets next to each other to overlap healing, further charging N'kuhana's Opinion.

Access Aqueduct Chamber

Via: MonkeyKingHero (YouTube) Aqueduct is one of the second stage areas players can stumble across. It is here that both Kjaro's and Runald's Bands can be found . Two pressure plates must be stepped on simultaneously for a hidden gate to open. Solo players will have a hard time doing this without manipulating barrels or glitching through the entrance, but not the Engineer. He can place a turret on one spot and open the gate easily. Every time you arrive at this zone, remember to open the gate to get a free Runald Band and Kjaro Band.

Stack Attack Speed ASAP

Via: MonkeyKIngHero (YouTube) Attack Speed is critical on most characters, but it is especially useful for the Engineer. This speeds up your charge animations and buffs your turret's damage output. Soldier's Syringes are a great common item that buffs your attack speed, but also keep your eye out for Predatory Instincts and Berzerker's Pauldrons. Stacking enough of these items will allow you to start and maintain proc chains with ease, killing in seconds.

Synergize With Allies

Via: Excellent Gamer https://excellentgamer.com/wikis/engineer-tips-risk-of-rain-2-guide/ While you can carry an entire team with your damage output, you can still support allies with your other abilities. If you play with groups frequently, remember to use your secondary and utility skills! Bubble Shields are a run-saver when used properly. During boss fights when damage is lacking or most enemies are Elites, a Bubble Shield can protect your squad from certain death. Sticking mines to allies is also a great tactic if any are melee-oriented like Loader or Mercenary.

Kiting Monsters

Movement skills are lacking on the Engineer, but that doesn't mean you shouldn't be constantly moving. Keeping enemies clustered away from you through movement is key to long runs. This practice is called "kiting" by most of the community. When melee enemies begin to overrun your turrets or allies, draw their attention and hop around them. Enemies should have a hard time hitting you. Place mines and grenades at your feet while doing so and you can get some quick and efficient kills.

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