Yu Gi Oh Reshef of Destruction 5 Great Things About The Game The 5 Worst

Yu Gi Oh Reshef of Destruction 5 Great Things About The Game The 5 Worst

Yu-Gi-Oh Reshef of Destruction 5 Great Things About The Game & The 5 Worst

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Yu-Gi-Oh Reshef of Destruction 5 Great Things About The Game & The 5 Worst

Every Yu-Gi-Oh! game is quite different, but Reshef of Destruction is a fun game with some fun mechanics, and some issues. : Reshef of Destruction was a role-playing game for fans of the Yu-Gi-Oh! franchise to indulge in. It was one of many games that brought the trading card game's mechanics to the Game Boy Advance system. Yu-Gi-Oh!: Reshef of Destruction is definitely a nostalgic ride for fans of the original anime. However, upon release, the game received mixed reviews. What are the game's best pros and worst cons? What qualities made it a good or decent experience for Yu-Gi-Oh! fans and new players alike? What hindered the game from being something more than it originally was? Here are five great things and five worst things about Yu-Gi-Oh!: Reshef of Destruction. Spoiler warning for Yu-Gi-Oh!: Reshef of Destruction ahead. THEGAMER VIDEO OF THE DAY

Great The Amount of Cards In-Game

Photo by Collectors.com Yu-Gi-Oh!: Reshef of Destruction may have been a Game Boy Advance game, but it was still able to offer players a good number of cards from the actual Yu-Gi-Oh! trading card game. The game boasted more than 800 cards in-game based on the cards that were selling at the time of its original release. This includes fan-favorite monsters such as Dark Magician and Blue-Eyes White Dragon. Despite being just over 800 cards, it was still a good enough number to indulge players. It even had some .

Worst Just A Copy of Yu-Gi-Oh The Sacred Cards

Yu-Gi-Oh!: Reshef of Destruction is actually a sequel to a previous game called Yu-Gi-Oh!: The Sacred Cards. Like its sequel, that game was an RPG on the Game Boy Advance set within the Yu-Gi-Oh! universe. Yu-Gi-Oh!: Reshef of Destruction simply reused that game's mechanics and locations while adding new things along the way. So one can argue that Yu-Gi-Oh!: Reshef of Destruction could have benefitted from more diversification from its predecessor.

Great Fan-Favorite Yu-Gi-Oh Characters Make An Appearance

Set during the time of the original Yu-Gi-Oh! anime and taking place after the Battle City story arc, this game features the original main cast such as Yugi and company along with other fan-favorites. For the story, the Millenium items, including Yugi's Millenium Puzzle which houses the spirit of Yami Yugi, have been stolen and it's up to players to help Yugi and his friends reclaim the stolen artifacts. Including the original Yu-Gi-Oh! anime cast was a no brainer for this game. It gave fans of the Yu-Gi-Oh! series a chance to hang out with their favorite characters outside of watching the anime.

Worst The Game Is Better Suited For Yu-Gi-Oh Veterans

While it is nice for fans to be in the world of their favorite anime, it is also what prevented the game from being approachable to newcomers. Yu-Gi-Oh!: Reshef of Destruction was primarily for fans who are well-versed in the Yu-Gi-Oh! mythos. The game automatically assumes players are caught up with the Yu-Gi-Oh! anime and know where every character is at. This made it hard for newcomers to fully understand the story of Yu-Gi-Oh!: Reshef of Destruction.

Great Playing The Actual Trading Card Game

This would not be a Yu-Gi-Oh! game if it did not including the actual trading card game. Dueling was the primary way to progress through the story and the game did not fail to recapture the essence of the physical card game. And thanks to the number of cards in-game that could be bought, players had the freedom to make their decks how they wanted. At the end of the day, playing the card game was one of the main selling points. Not every game produced based on the franchise .

Worst No Replay Value

Despite dueling and other game mechanics, Yu-Gi-Oh!: Reshef of Destruction did not offer an incentive to replay the game. It did not reward players or offer them anything to revisit the game following the main story's conclusion. For all that it offers, the game did not make any effort to draw players back into its world. And given what players go through over the course of the game, including super difficult duels, it can be understood why they did not want to go back to it. Even some of the

Great It Offers A Storyline That Is Enjoyable

Despite whatever problems it had, Yu-Gi-Oh!: Reshef of Destruction had a storyline that made it worth the effort. The story revolving around Yugi and his friends' quest to recover the Millenium items included very memorable moments. The story featured many duels players had to fight through to further the plot. Yugi in this game was at a crossroads since he lost Yami Yugi with the theft of the Millenium Puzzle and had to fight without his partner by his side. This was a very interesting story for this game.

Worst The Bugs It Came With

While the game was trying to offer players a unique experience, that did not stop it from displaying bugs that brought it down. Some issues slowed the game down, preventing players from fully enjoying the experience. One issue was the game's cursor slowing down the game itself. It was problems like this that brought down the game's quality and led to some of the criticism it received upon its release.

Great The RPG Elements Were Very Simplistic

Yu-Gi-Oh!: Reshef of Destruction as an RPG worked very well given the game's mechanics. Users played as an unknown character that they could name and explore the world with, doing whatever they wanted. While this game was not like modern RPGs such as the Mass Effect or Final Fantasy series, it managed to pull off great feats for its players. Players had the chance to interact with various beloved characters and go on missions with them. They were also given nice duels to play through that each came with an interesting story. Yu-Gi-Oh!: Reshef of Destruction was an interesting RPG for its time.

Worst Gameplay Was Confusing & Frustrating At Times

While the game had promising elements, it also had inherent issues that made the game confusing and frustrating for players. While it did offer dueling and other RPG elements, certain things were still hard for players to wrap their heads around. While it made some improvements over its predecessor Yu-Gi-Oh!: The Sacred Cards, some of the added changes puzzled and infuriated players. Some changes were lesser rewards for completing duels than the previous game. Another was that players' life points would not reset after a duel and that they were forced to head to a certain location to recharge them. These elements certainly put users off and contributed to the game's critical reception upon its release. Yu-Gi-Oh!: Reshef of Destruction had gameplay that could have been improved to better meet players' demands.

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