5 Classic N64 Games That Still Look Good & 5 That Just Don t
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5 Classic N64 Games That Still Look Good & 5 That Just Don t
Some Nintendo 64 games still look great today. Others haven't aged quite as well... The Nintendo 64 launched in North America in 1996 and has since gone on to sell nearly 35 million units worldwide becoming one of the most successful and popular video game consoles of all time. With countless titles for the console that remain popular today, some entries in the immense library of video games remain visually attractive while others not have had some trouble keeping up. THEGAMER VIDEO OF THE DAY Still Good Paper Mario
Originally being developed as Super Mario RPG 2, Nintendo launched Paper Mario in February 2001. Following its release, Intelligent Systems saw massive success with the latest installment in the Mario series while being praised for its accessibility to new players and its platforming aspects. Being ranked in Nintendo Power's Top 200 Games list, one of the top RPGs for the Nintendo 64 remains one of the best looking titles in the wide collection of the console with its lovable set of characters to the elaborate and interesting backdrops. Not Good Superman 64
Released in 1999, Superman 64 is considered by some to be the worst game of all time. The reasoning behind the claim has much to do with the lackluster visuals paired with its clumsy controls and poor gameplay. The chunky city of Metropolis offers little to look at while gliding high above the streets of Clark Kent's town and nothing screams superhero louder more than having to fly through a maze of rings while being timed by Lex Luthor. Still Good Banjo-Kazooie
The puzzle-solving bear and bird duo debuted on the Nintendo 64 in June 1998 and immediately a hit selling nearly two million units following its release with the visuals being praised for the use of textures and solid frame rate. Spawning , the combo has since become one of the most recognizable characters for Nintendo partly due to the far-reaching and colorful areas to explore. Not Good Quake
With the well-received Doom II riding high on screens across North America, id Software looked beyond the series and began working on their next title - Quake. After several changes to the game during the developmental process, the first-person shooter released in 1996 receiving mostly favorable reviews. The success of Quake spawned several sequels including Quake II, Quake III Arena, Quake 4, and Enemy Territory: Quake Wars as the first-person shooter aided with popularizing multiplayer in video games. Still Good Conker s Bad Fur Day
It's difficult to select another video game developer that conquered the 1990s and early 2000 as Rare did. After partnering with Nintendo, what followed was an avalanche of memorable games for the Nintendo 64 including Donkey Kong Country, GoldenEye 007, and a game that saw players take control of a self-centered drunk rodent. The world is overflowing with color, boss battles, and various themes throughout each area. The platformer appeared on consoles across the country in 2001 and since then has become an iconic video game character. Not Good Body Harvest
Following a lengthy developmental process due to Nintendo having issues with the violence represented, the developers behind the Grand Theft Auto series officially launched Body Harvest for the Nintendo 64 in 1998. DMA Design's shooter put players in the shoes of a soldier in charge of destroying an attacking alien army. Unfortunately with dull environments mixed with the chunky character model, this entry is one of the worst looking titles to revisit in 2020. Still Good Perfect Dark
The unofficial sequel to Rare's 1997 GoldenEye 007 took what made the hit Bond game successful and improved on virtually every aspect of the game. This lead to the development of their science fiction based first-person shooter. Following its launch in 2000, Perfect Dark's visuals were well received from its dynamic lighting to the smooth animations. Awarded the Best Nintendo 64 Game and Best Shooting by GameSpot, Perfect Dark remains one of the top titles for the console. Not Good Space Station Silicon Valley
This platformer debuted on the Nintendo 64 in October of 1998 and was praised for its intuitive mechanics and level design. DMA Design aided in the developmental process and also mirrored Rare's significant success during the 1990s. Players jump from various characters throughout the game solving puzzles and battling several enemy types. Awarded Game of the Month by IGN, Space Station was applauded for its sound and level design, however, lacked the visual flair titles like Ocarina of Time was able to develop. Still Good World Driver Championship
The developers behind titles like Mortal Kombat and Ms. Pac-Man decided to dip their feet into the racing genre with one of the final racing games for the Nintendo 64, World Driver Championship. Competing with the likes of Driver and Gran Turismo 2 for the PlayStation 1 would be difficult however that's just what Midway did when they launched World Driver Championship in May of 1999. The combination of detailed models and environments paired with the advanced lighting effects the team at Midway was able to achieve allowed the weather conditions a realistic feel when speeding past another player. Not Good Turok Dinosaur Hunter
Acclaim Entertainment's first title for the Nintendo 64 and original installment in the series, the comic book series turned video game Turok: Dinosaur Market was one of the most popular titles for the console in March 1997. The title was so popular, it led to a collection of sequels with a remastered version released for PC, Xbox One, and the Nintendo Switch. While at the time, Turok earned above-average scores in the controls, gameplay, graphics, and sound department. Unfortunately more than 20 years later and the visuals in the dinosaur stalking shooter have gone extinct with delayed frame rates, choppy controls, and simple visuals.