30 Hidden Things Only Super Fans Knew About The Final Fantasy Franchise

30 Hidden Things Only Super Fans Knew About The Final Fantasy Franchise

30 Hidden Things Only Super Fans Knew About The Final Fantasy Franchise

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30 Hidden Things Only Super Fans Knew About The Final Fantasy Franchise

The original Final Fantasy games are loaded with things that most fans of the franchise miss completely. JRPGs have been an integral part of the gaming landscape since time immemorial, and one need only look at the genre's dominance during the fifth generation of console gaming to understand just how important this genre was to shape the future of gaming. More and more Eastern developers were inclined to develop games that would be equally appreciated in the West as well. Any person who was lucky enough to have the original PlayStation would remember the sheer frequency at which JRPGs released on this console, and perhaps the most prominent franchise out of the many games that were released on Sony's first foray into the gaming landscape would be none other than the Final Fantasy franchise. Born out of the dying embers of a company that was desperately seeking out a way to remain relevant and capture the gaming market with a landmark title, Final Fantasy has come a long way from these humble beginnings. The franchise is one of the most well-known names that pretty much any gamer would know about, regardless of their relationship with JRPGs as a whole. From the genre-defining title in the form of Final Fantasy VII, all the way to the latest iteration of the series that completely revamped the turn-based combat system in order to stay relevant — the franchise has seen its fair share of ups and downs. However, no matter how hardcore the fanbase of Final Fantasy might be, chances are that they might not be aware of these 30 hidden details present across various games in the franchise. THEGAMER VIDEO OF THE DAY

The Body Of Nyx Ulric FFXV

via youtube.com Final Fantasy XV is a game with a story so epic and massive that it actually had to be split and told through different mediums. One of these mediums is a movie called Kingsglaive with the protagonist Nyx Ulric, who sacrifices himself to give the survivors of Insomnia's destruction a fighting chance. Things end poorly for him as he sacrifices himself for the greater good. Well, at the end of Final Fantasy XV, keen-eyed players have actually noticed the body of this character hanging on the ceiling in the throne room at the end of the game.

Dialogue Exists For Aerith Even After Her Demise FFVII

via ladygeekgirl.wordpress.com The manner in which Aerith is taken care of by Sephiroth in Final Fantasy VII has become the stuff of legends. In fact, one might argue that this scene is the biggest spoiler in gaming history. However, certain things indicate that Aerith was never meant to meet such an untimely demise. We say this because certain bits of dialogue are actually programmed for Aerith even after she meets her end, indicating that maybe she was meant to survive for a longer period of time.

An End-Game Dungeon With Unique Mechanics FFXV

via youtube.com by FateAwaits Final Fantasy XV is a game that certainly divides the fanbase in more ways than one, but there's one aspect that pretty much everyone agrees on — the game is full to the brim with content. In fact, there's a post-game dungeon that you can actually unlock. This dungeon is called the Pitioss Ruins, and to access it you need to unlock the Regalia Type-F first. After doing so, you need to fly to a certain corner of the map that is otherwise accessible, and voila — the secret dungeon awaits!

A Hidden Emerald Weapon Easter Egg FFVII Crisis Core

via: twinfinite.net It's doesn't take a Final Fantasy expert to tell you that Emerald Weapon is one of the hardest bosses in all of gaming. Players unlucky enough to encounter this behemoth in the submarine are bound to have a bad aftertaste in their mouth as they remember a soul-crushing defeat. Well, this legendary creature is actually referenced in Final Fantasy VII: Crisis Core. In a certain section in Banora's Cave, players noticed that the Emerald Weapon was frozen in a section of the map. Nice easter egg, don'tcha think?

Yuna s Line Was More Intimate In The English Version FFX

via gitopia.wordpress.com Time to take about a line that was lost in translation — or found, depending on your viewpoint. Basically, the line "I love you" that Yuna tells Tidus at the end of Final Fantasy X is not the literal translation. In Japanese, overt expressions of passion aren't all that common, and Yuna says "thank you" to Tidus at the end of the game. So, when the meaning of the line was changed in the English translation, some people were understandably outraged.

An Intense Scene Featuring Terra Was Omitted FFVI

killscreen.com Final Fantasy VI is arguably the best game of the series — at least, according to the majority of the fans. While the characters are mainly treated as an ensemble cast with no protagonist per se, most people consider Terra to be the main driving force. However, there's a scene that features her mind being taken over by a group that is pretty creepy. The dialogue makes it sound like she's being attacked, and Squaresoft wisely decided to remove this scene in the final release.

A Cheeky Reference To Cloud And Squall FFIX

via legendsoflocalization.com Final Fantasy IX is a fan favorite amongst the majority of the series' veterans for a ton of reasons. The charming old-school nature of the game is certainly a major positive point, and the game sports an unabashed and cheeky way to reference the past titles. During a play in the game — a common trope since Zidane is part of a theater group — one of the supporting characters, Marcus, utters a line that states, "no cloud, no squall shall hinder us!" — a cheeky reference to the heroes of the past two titles in the series.

Gilgamesh Uses Iconic Swords From Previous Games In The Franchise FFXII

Via: i0.kym-cdn.com Final Fantasy XII is an excellent game that combined the MMORPG combat system of its predecessor to deliver an experience that is honestly brilliant in every sense of the word. A favorite character in the series, Gilgamesh, makes another appearance in this game as an antagonist of sorts. It's his weapons that are the talking point of this entry, since they serve as a reference to past titles in the series. To be more specific, these swords have been used by the heroes of previous games at some point in time.

A Dummied Version Of The Buster Sword FFX

via forums.qhimm.com Final Fantasy X has its fair share of hidden content — some more well-known than others. However, what you might not be aware of is that the Buster Sword from Final Fantasy VII was actually supposed to make an appearance in this game! Hackers who dug through the game files noticed that one of Tidus' sword models that doesn't appear in the game is actually modeled after the famous gigantic blade that Cloud wielded in his game.

Sabin Was Supposed To Have Facial Hair FFVI

via technobuffalo.com The cast of Final Fantasy VI is one of the most fleshed-out and memorable casts around, featuring a litany of interesting characters. Each of these people has their own alluring traits — take the example of Sabin, who seems just like a cliched jock at a first glance but actually has a lot of depth once you get to explore his character's story. One of the major changes that Sabin went through during the creation of his character is the removal of a beard. One could only wonder whether the addition of facial hair would've added to the richness of character. ...yeah, it probably wouldn't have.

The Developers Office FFIV

via youtube.com by Gamerz Zone Having a secret room where the developers of a game add their insights for the player to witness is a common trope in most JRPGs at this point. This is also showcased in Final Fantasy IV — a game that is legendary among the fanbase for being a story-rich game in the series with an excellent gameplay mechanic to boot. The developers each adopt a weird avatar as they add their special lines of dialogue. Everything from nonsensical quips and jabs to actual developmental insight is present in spades.

An Unnecessarily Detailed Model Of Vanille FFXIII

via finalfantasy.wikia.com Final Fantasy XIII is an incredibly divisive game that split fans right down the middle when it came to the game's quality. Most people argue that this game is not as bad as others might make it out to be, while others state that it sparked the downfall of the entire series. Whatever the case might be, we absolutely need to contest the fact that a model of Vanille — a character in the game — is very, very revealing... perhaps a bit too much.

Accessing A Secret Sound Test FF Tactics

via screenrant.com People were genuinely perplexed when they heard that Squaresoft would release a tactical entry in the Final Fantasy series. However, this surprise must've turned into pleasant admiration when they realized that the game wasn't just good, but one of the best Final Fantasy games to have ever released! In fact, there's a secret right at the very start of the game when you get the opportunity to rename the main character, Ramza. If you choose to rename him as "PolkaPolka," then you'll gain access to a hidden menu that lets you play all the music in the game.

The Vanish-Doom Gitch FFVI

via youtube.com Final Fantasy VI might be an incredibly polished and well-made game, but that doesn't mean that it isn't chock full of exploits. In fact, one of these exploits was so severe that it simply had to be removed in the later re-releases of the game. We're talking about the Vanish-Doom glitch — a trick that let you remove the resistance most people have to a spell that causes instant demise. Even the hardest of bosses can be taken care of with this simple exploit.

A Hidden Cutscene Involving Zack FFVII

via Final Fantasy Wiki - Fandom While Zack might not be present across the events of Final Fantasy VII, his impact on the story is too massive to not take into account. After all, it's his memories that Cloud adopts as his own. Well, fans who wanted to get more background on this actor need only make a second trip to the Shinra Manor in Nibelheim. In the basement, you can actually unlock a hidden cutscene that showcases the trials and tribulations that Zack and Cloud went through, all the way to his eventual and untimely demise.

Using A Curative Item Or Spell On Undead Enemies All FFs

via youtube.com You might think that curative items and spells in Final Fantasy games are simply meant to heal your party, and nothing else. However, the fact of the matter is that these curatives can actually dish out some serious damage if used correctly. Basically, if an enemy you're facing is undead, then you can use curative items and spells to damage the character instead. It's a neat little trick that might make certain bosses easier for you.

Penelo Was Never Stolen Away In Japan FFXII

via: finalfantasy.wikia.com Final Fantasy XII isn't exactly a game knowing for having edgy and inappropriate content, but there was still a scene that needed to be cut regardless. However, in a plot twist, this scene was actually censored in Japan for a specific reason. To be more specific, the scene we're talking about in particular is a part of the game where Penelo is stolen. Sometime during the game's release, a high-profil real-world instance of this occured . So, to prevent any controversies, this scene was censored in the East.

Celes Scene Is Censored In The Original Release FFVI

via finalfantasy.wikia.com Since we're on the topic of censorship as is, it's time to talk about another game — this time, it's Final Fantasy VI. As Locke, you infiltrate a town and happen upon a prison-like room where a character called Celes is being interrogated by the Imperial Guard. The intense nature of the scene, complimented with some rather upsetting implications that you're better off not hearing about, make this scene quite uncomfortable indeed.

Three Summons Were Omitted From The Final Release FF Type 0

via gamesradar.com A Final Fantasy spinoff that's actually good, Final Fantasy Type-0 is a game that you should definitely not miss out on if you're a fan of the series. While the game does several things right, one thing that's not exactly great is the summon system. It forces you to sacrifice a character to bring forth a legendary beast. People who snooped around in the game files realized that three extra summons were cut out from the final product. These summons are Pandemona, Phoenix, and Typhon.

The Forgotten Chocobo s World Minigame FFVIII

via: pinterest.com People outside Japan missed out on an extra piece of content that was locked away in the Final Fantasy VIII disc. Basically, Sony released a PocketStation to compliment the original PlayStation, but it didn't really sell well and was taken off the market before it could even make an appearance in the West. People in Japan who bought the PocketStation had the ability to play a minigame called "Chocobo's World" in Final Fantasy VIII, although to be honest, it's not exactly something that can be classified as a major loss.

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