Pokémon Sword & Shield The Best Possible Team You Could Make Up Of Gen IV Pokémon
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Pokémon Sword & Shield The Best Possible Team You Could Make Up Of Gen IV Pokémon
For Diamond, Pearl, and Platinum fans, the Galar Region of Sword & Shield is full of plenty of amazing Sinnoh Pokémon. Here is the best team of them. While eager fans constantly bomb Nintendo's YouTube comments and Twitter for their , the best alternative is to relive that nostalgia through catching your favorite Sinnoh Pokémon in the Galar region. Luckily for Diamond, Pearl, and Platinum fans, the Galar Region is filled with plenty of amazing Sinnoh Pokémon that have what it takes to stand at the top in the realm of competitive Pokémon. Which ten Sinnoh classics can carry you through the main story of Sword & Shield and beyond? THEGAMER VIDEO OF THE DAY Lucario
Perhaps one of the most popular and recognizable Pokémon in the entire franchise, this Fighting/Steel bipedal canine has made its way into Super Smash Bros. as the only Generation IV Pokémon, and continues to be feautred in just about every Pokémon game to date. Sinnoh Pokémon are extremely good in Sword & Shield, with none of these ten being lower than UU, or, "underused" tier. With amazing offensive stats, solid Speed, and a , Lucario is able to break through many of its more defensive opponents with relative ease. Jirachi
Like many other legendaries such as Mew and Celebi, Jirachi's even 100 stat spread is pretty much guaranteed to make it a good Pokémon. It may not excel in one particular area, but it can fill a multitude of different roles on any team. Steel/Psychic is a phenomenal defensive typing, and its ability, Serene Grace, makes sure that Iron Head's flinching chance is even more annoying than watching Blissey's health drain for 45 seconds in Diamond and Pearl. Bronzong
As was mentioned previously, Steel/Psychic is one of the best defensive type combinations around, especially when factoring in Bronzong's 116 Defense and Sp. Def. To spit in the face of the ever-prevalent that tend to dominate the meta, Bronzong comes equipped with Levitate. One may think that its abysmal 36 base Speed would become its downfall, but Trick Room would like to have a word with you. Bronzong dominates on a good Trick Room team, able to annoy opponents with Stealth Rock or Toxic or deal solid damage with Psychic or Heavy Slam before the enemy can get a chance to breathe. Weavile
Sometimes Speed and Attack are all you need to succeed in battle, and Weavile has plenty of it. As an Ice-type, Weavile is pretty much a literal glass cannon, as its primary goal is to take down as many opponents as possible before being one-shot. A Choice Band is one of the best choices for it, as it boosts its Attack even higher for maximum damage output. , and Knock Off are Weavile's staple moves that give it power, priority, and utility respectively. Mamoswine
Giving more spotlight to the underappreciated Piloswine, Sinnoh introduced the ancient Ice Mammoth, Mamoswine. As one of the bulkiest Ice-types around, Mamoswine won't be taken down as easily as other Ice-types like Weavile, as it boasts a hefty base 110 HP. Its great attacking prowess, paired with the ability Thick Fat to tank even more hits than usual, it can be difficult for some Pokémon to take it down. It's basically a bulky version of Weavile, as it has a very similar moveset with a few extra Ground-type moves like Earthquake thrown in. Togekiss
It's weird to imagine Togetic being the final evolution of Togepi up until Gen IV with just how popular it is, especially as a competitive battler. As the first OU Pokémon on this list, Togekiss is an absolute force to be reckoned with and should not be taken lightly. Like Jirachi, having access to means that flinching opponents with Air Slash is one of the deadliest options it has, as well as access to various different offensive moves, with Flamethrower being a popular choice. Using Nasty Plot to boost its already fantastic 120 base Sp. Atk and pairing a Leftovers with its natural bulk makes it difficult to deal with. Tangrowth
, this Sesame Street-looking Pokémon is an absolute tank in every sense of the word. Its mono-Grass typing gives it some pretty great resistances, and its HP and Defense stats are some of the highest around. Its ability, Regenerator, restores HP when it switches out, and a Rocky Helmet will force opponents to not want to attack it. It has some scarily good offensive capabilities with a base 110 Sp. Atk as well, where Giga Drain and Focus Blast show off just how dangerous it can be. It may have some pretty awful Sp. Def and Speed stats, but its strengths definitely outweigh the weaknesses. Rotom-Heat
We can't discuss Sinnoh Pokémon without bringing up the various unique Rotom forms, with Rotom-Heat historically being one of, if not the best one alongside Rotom-Wash. With very few weaknesses due to its Electic/Fire typing plus Levitate, natural bulk, and Sp. Atk, Rotom-Heat was built for success. Nasty Plot will be at the core of Rotom-Heat's game plan to make it one-shot a ton of opponents with Overheat or Discharge, and the occasional Volt Switch or Toxic can help it be less predictable and have more utility. Magnezone
As another resident bulky special attacker, Magnezone has some pretty unique tools to fulfill a few different roles. Analytic and Magnet Pull are both equally useful in the right scenarios, where one boosts its Sp. Atk for going last in a turn and the other doesn't allow Steel-types to switch out. Analytic is the easier ability to use, as it'll usually boost its amazing 130 base Sp. Atk, and when paired with an item such as a Choice Specs, its various /Steel moves will hit unreasonably hard. Hippowdon
There isn't really much that Hippowdon doesn't have going for it. Great bulk and offense? Check. A with only a few weaknesses? Check. One of the best users of Sandstorm in the game? Check. Earthquake is really the only attack it needs, as having both Stealth Rock and Slack Off pretty much lets it get away with setting up field hazards for free. Giving it a Leftovers is probably one of the most annoying, but effective ways to wall out opponents.