The 10 Strongest Pokémon From The Field Egg Group Ranked
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The 10 Strongest Pokémon From The Field Egg Group Ranked
Breeding and eggs have become huge parts of the Pokémon world. We take a look at the strongest from the Field Egg Group! In the series, breeding has been a hugely important mechanic since it was introduced in Generation II. Not only did this feature bring us adorable it also gave players a way to create perfect battle-ready Pokémon, a process that is still being refined and gradually becoming more user-friendly as the series goes on. One of the keys to breeding (besides having an army of Ditto committed the job) is an understanding of Egg Groups. Some Pokémon simply aren’t compatible and can’t breed together, and one reason for this is the two species coming from separate groups. Some are very specific (humanoid Pokémon in the Human-Like Egg Group, for instance), while others are broader. The Field group contains the most Pokémon, and there’s some crossover with other groups. Which are the strongest of all the Field group’s Pokémon? Let’s take a look! THEGAMER VIDEO OF THE DAY Beartic
This Generation V Ice-type is a Pokémon that’s often underrated and overlooked. You might have forgotten it even existed, and it’s entirely understandable if you did. The Cubchoo family are Ice-types, after all, and While it has a high Attack stat (recently buffed to base 130), it’s very slow in most conditions and can be swiftly brought down by one of Ice’s many weaknesses. However, with its new Slush Rush Ability or Swift Swim, it can double its Speed in hail or rain respectively, and deliver some very heavy blows with its strong STAB and solid coverage attacks. It’s very inconsistent, though. Infernape
Infernape is a Pokémon of many talents. and its solid mixed offensive stats allow it to run sets that can cover all kinds of opponents that might come in to try and check it. It’s even got an arsenal of useful support moves to pick from. The Chimchar line certainly has a lot going for it, but the fact remains that it’s only somewhat above average in these areas. As a result, more specialised Pokémon that outdo it in particular team roles can often be better picks. Overall, a strong and popular Pokémon, but our remaining choices outstrip it in certain areas. Excadrill
The Ground/Steel Pokémon Excadrill was also introduced in Generation V, but it’s certainly not obscure like Beartic. There’s no forgetting about this plucky, blade-brandishing mole, which has left an indelible mark on the metagame since its introduction. Excadrill is a simple creature that knows what it likes. What it likes most is to hop into battle besides a friendly Tyranitar that can double its Speed (thanks to its Sand Rush Ability) and then go to town, shredding its opponents into grim, defeated slices of Pokémon sashimi. It can also run a more tanky set with Rapid Spin, but that lacks the pure terror that the speedster instils in foes. Despite all of this, also, Excadrill’s Speed is a little lacking and it’s quite predictable from team preview, which limits its impact quite a lot. Mamoswine
We’ve already touched on the Ice typing and its shortcomings. The sad fact is, Ice is an excellent type to use (it’s great for coverage) but a terrible type to be (it’s weak to everything ever). As such, solid, viable Ice-types are few and far between. One top pick in that regard is Mamoswine. Just look at this thing. You see those tusks? Of course you do. Mamoswine is not messing around. Ice and Ground STAB is one of the best combinations in the entire game (in terms of type effectiveness) and Swinub’s final form sure has the brute strength to use it. It even has very strong priority. Nevertheless, its weaknesses and middling Speed hold it back from rising any higher here. Lucario
Lucario seemed one of the perfect picks for the middle spot on our list, because it’s just so darn difficult to place. On the one hand, its stats are quite vanilla, making it a solid-but-unspectacular mixed attacker with nice priority. Think Infernape, but with a good deal less Speed. If we bring Mega Evolution into the equation too, though, it’s a different story. Mega Lucario was an enormous threat, with its 145 base Attack, 140 base Special Attack and 112 base Speed. Adaptability also pumped up its STAB attacks to meteoric levels. Mawile
Mawile, too, occupies the middle ground on our list, for a very similar reason. Its regular form is about as unassuming as Pokémon get. It’s a 2’0” tall pure Steel Pokémon with meager stats that may as well have never existed at all. Fortunately, though, Game Freak elevated it to monstrous levels with its Mega Evolution. Mega Mawile had solid tanky stats, excellent typing in Steel/Fairy and the Huge Power Ability, which doubled its otherwise-unremarkable Attack stat. It was (painful as it may be to refer to Mega Evolutions in the past tense) one of the best Megas around. Blaziken
If you’ve played much competitive Pokémon over recent generations, you’ll almost certainly have felt the wrath of Blaziken on several occasions. It’s not often that competitive communities deem starters overpowered, but Speed Boost Blaziken can be a problem on every possible level. This Fire/Fighting starter has great mixed attacking stats and very strong STAB moves, leaving its above average Speed its only real issue (alongside its low defences). With Speed Boost, this becomes irrelevant, meaning Blaziken can snowball on you or your opponent super quickly, before we even mention Mega Evolution. Its frailty does keep it out of our top three, however. Rhyperior
Lucario is also a member of the Human-Like Egg Group, while Rhyperior is also in the Monster group. That name probably tells you all you need to know about just how much of a powerhouse this thing can be. Rhyperior has its shortcomings, that’s for sure. It’s as slow as a happily napping kitten after a belly rub and bedtime story (which is to say, slow enough not to move at all), and has all the unfortunate weaknesses you’d expect of a Ground/Rock Pokémon. However, when played to its strengths, it can be one of the most fearsome opponents around. As a Trick Room attacker, it really excels, and if you can get off a Weakness Policy boost on top of that, it’s game over. Slaking
In much the same way as Rhyperior, Slaking has some glaring weaknesses, but it needs to have: they’re to compensate for its absurd brute strength. On paper, this monstrous ‘mon has it all. Very high base HP (150) and Attack (140), combined with solid Speed at Base 100. Only its Special Defense is really lacking. In short, Slaking would certainly be overpowered without its awful Ability Truant. This means that it can’t make a move on consecutive turns, an issue that requires odd niche strategies to get around. It’s monstrously powerful and a lot of fun to use regardless, though. Galarian Form Darmanitan
You wouldn’t think it from looking at its hilarious snowy design, but Darmanitan’s Galarian Form really is a force to be reckoned with. Darmanitan has always been very powerful, but this is on a whole new level. In terms of base stats, this version of the iconic creature is exactly the same. What’s changed is its typing (it’s now an Ice-type, of course) and Ability, the latter of which is the key to its fearsome potential. Gorilla Tactics works exactly like a Choice Band, granting Galarian Darmanitan a boost to its attack power but allowing it to only use one move until it switches out. The frightening part is, this effect stacks with a Choice Band, and also works with a Choice Scarf for the Speed bonus. Really, you only survive Galarian Darmanitan’s wrath if you can play around it.