Far Cry 5 All Clutch Nixon Side Quests Ranked

Far Cry 5 All Clutch Nixon Side Quests Ranked

Far Cry 5 All Clutch Nixon Side Quests Ranked

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Far Cry 5 All Clutch Nixon Side Quests Ranked

The Clutch Nixon side quests of Far Cry 5 involve you pulling a series of extreme stunts. Fun and challenging, these quests are worth it. Clutch Nixon side quests are the hidden gems of Hope County. They're fun, fast, boast outrageous backstories with most of them offering you awards for finishing them. There are eight of them in total; two in John's region, three in Faith's region, and three in Jacob's region. Each quest comes with a new course to follow and vary in difficulty, dependent of course on how experienced Clutch was when he first completed the stunt. Because of this, each quest is a little different; here they are, ranked for your pleasure. THEGAMER VIDEO OF THE DAY

Godspeed

"Godspeed" is the last and therefore most difficult of the eight Clutch Nixon side quests. Located in Faith's Henbane River region, this quest relocates you to the top of the mountain, so approach with caution if you have a thing for heights. From the top of the mountain, you'll jump off and glide down into the valley using a . It's fun, sure, but it's more difficult to control the wingsuit than nearly any other vehicle in the game, and you don't even get a fantastic reward for it. There's no vehicle or skin when you complete this quest—just 200 Resistance Points.

The Lord of the Wings

"The Lord of the Wings" features both a mountain and a wingsuit, so it's really not that much different than "Godspeed." It's a little bit easier since Clutch completed this stunt earlier in his career, but what really makes it a little bit better than "Godspeed" is the extra $750 reward you get in addition to the 200 Resistance Points. This time, those points count towards liberating Jacob's region rather than Faith's, and that's nice too, since many Far Cry 5 players agree that to liberate of the three. But still, it's a stunt mission that involves a wingsuit instead of the ground vehicles like an ATV or buggy, so it tops out at number seven.

Old Glory Holes

It's no wingsuit, but the seaplane you use to complete "Old Glory Holes" still isn't very easy to navigate unless you spend some time practicing flying aircraft in the game. (It's pretty easy to get some practice in when liberating John's region, but in case you haven't yet, save the flying for another day.) This quest requires destroying targets and flying through obstacles, but at least you get 200 Resistance Points, $750, and the coveted "Overdrive" outfit pictured here for your troubles. You can find this side quest in Faith's region, so it may take some obstacle-avoiding to even get in the seaplane in the first place.

Spray and Pray

As far as side quests in seaplanes go, "Spray and Pray" is pretty fun. The dialogue beforehand gives some background into the stunt's birth: a "weekend" bachelor party gone long and wrong with an actual moment is pretty entertaining. In the actual quest, you're made to shoot targets down before you can fly through the checkpoints to avoid running out of time. Once you get the hang of the course, it can be fun, and on top of it all, you get the Stars and Stripes stunt plane in addition to the customary 200 Resistance Points and $750 cash.

Quadzilla

What "Quadzilla" lacks in accessibility, it makes up for in fun gameplay and awesome rewards. However, the road up to this quest is a backroads nightmare, and if you haven't already liberated the cult outpost full of Jacob's Chosen, you'll have to either liberate it or sneak around it to access this quest. This stunt requires you sending yourself careening down a perilous mountainside (remember the backroads nightmare?) on an ATV that's on fire. Crashing is a real possibility, as is running out of time and burning up, but that just makes the Shining Sea jet ski you acquire at the end of the quest that much sweeter a prize.

The Mooseknuckle Run

"The Mooseknuckle Run" is a little bit like "Quadzilla" for beginners. It still requires you racing through the Whitetail Mountains, but luckily, the ATV isn't on fire and the course is a little less perilous. You don't have to drive down a sheer mountain face and risk being smashed in the head by a boulder. The location is easy to reach if you have a helicopter in your possession, which also brings it a step up from "Quadzilla." At the end of the day, you don't end up with a jet ski, but you still earn $750 and 200 Resistance Points on top of a quad customization skin seen above called "Quad State Area." Now you can ride around Hope County ! (And if you're lucky, you'll get to ram a Chosen off their quad during the side quest.)

Baptism of Fire

The stunts in the Clutch Nixon series increase in difficulty the later in his career Clutch completed them. So it's no surprise that Clutch's first stunt, replicated in "Baptism of Fire," shines as the easiest quest in the series. You jump into a truck with an engine that's on fire, fly down a mountainside without too many obstacles to overcome, and slam the truck into a pool of water off the edge of a cliff with plenty of pomp and circumstance. There are plenty of fireworks and eagle screeches to be had, but the best of the rewards you'll earn from this quest is the Uncle Sam stunt vehicle.

Descente Dans La Folie

This side quest, while not the easiest or the hardest, is probably the most fun of the entire Clutch Nixon series. You hop into a buggy and ride around a track with some turns that put the buggy at nearly a 90-degree angle from the ground, catch some serious air, and fly through checkpoints, just to land in a creepy abandoned portion of Faith's region where mannequins rule. If that doesn't sound exciting enough, the reward of the "Bailout" dune buggy is certainly enough to make this quest .

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