Red Dead Redemption 2 Worst Things Arthur Morgan Has The Chance To Do Ranked

Red Dead Redemption 2 Worst Things Arthur Morgan Has The Chance To Do Ranked

Red Dead Redemption 2: Worst Things Arthur Morgan Has The Chance To Do, Ranked

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Red Dead Redemption 2 15 Worst Things Arthur Morgan Has The Chance To Do Ranked

Red Dead Redemption 2 features one of the best protagonists gaming has to offer, but Arthur Morgan can do some terrible things in the game. is the ultimate cowboy fantasy, and as such, there is an incredibly dynamic honor system within the game. Players can make protagonist Arthur Morgan act in whatever manner they choose, either making him an honorable rogue or a villainous jerk-wad. Either way, the story is absolutely fantastic and handles Arthur's story with a deft touch. If you want to play Arthur as more of a villain than a hero, there are prime opportunities throughout the game to make him behave in the worst ways possible. Read on if you want to know how you can make Arthur out to be an abysmal person. Updated September 4, 2021 by Amanda Hurych: Arthur Morgan's journey through Red Dead Redemption 2 is still timeless, years after the game's release. It is such a treat to revisit the engaging open world and live through the tragic adventure once again. And if you're still looking for ways to make Arthur an abominable protagonist, we've included a handful of dishonorable choices you can make when running into a few random encounters. THEGAMER VIDEO OF THE DAY

Loot Poor Unlucky Individuals

During the course of Arthur's story, he'll come across poor, unfortunate souls whose only purpose in life is apparently to keel over when they're right in front of Arthur. From a man who stumbles out of the woods with grievous injuries to another who just wanted to clean his horse's hooves, several random encounters will present Arthur with a chance to loot the body of a freshly dead person. While it might seem like the logical thing to do, both the honor system and your conscience will think otherwise.

Ride Past The Woman Who Lost Her Horse

A woman whose horse died on the road will ask Arthur for a ride back to Emerald Ranch. Depending on where you encounter her, this can put you quite out of your way. However, ignoring her is definitely not the decent thing to do. Sure she's an utter stranger, but she is relying on Arthur for his kindness, and dropping her off not only gives you some honor, it also gives you an opportunity to hear some gossip on the secrets of Emerald Ranch.

Ignore The Man Who Got Bit By A Snake

Getting bitten by a snake can be a downright terrifying experience, as the howling, fearful cries of this stranger prove. Arthur can choose to pass this poor fellow by, dooming him to a potential death via snake venom. On the other hand, Arthur can also offer to suck the venom out of the bite wound. Not only does this save the man's life, it also ensures you a free treat at a town's store. In a show of gratitude, the man you saved will offer to pay for anything you so choose.

Don' t Assist The Woman Who Has Been Captured

While riding along the road, you may hear cries for help from a woman who has been tied up and placed on the back of a man's horse. Make saving her Arthur's business by racing after the horse, lasso-ing the culprit off of it, and then freeing the woman. It's the right thing to do, and leaving the woman behind is such a cold act on Arthur's part. Ignoring her pleas seems anithetical to the kind of thieves honor that Arthur naturally possesses.

Leave The Man Being Attacked By A Cougar

The growls of a cougar and yelps for help will alert Arthur to one man's precarious predicament. This stranger has found himself trapped in a tree as a cougar tries to claw at him from below. Leaving the man to his fate ensures him a painful death. And it costs practically nothing but a few arrows and bullets to save him. Plus, not only will Arthur have saved a life, he will have gained a cougar pelt as well.

Refuse To Help Captain Monroe

Arthur Morgan first meets Captain Monroe when he tries assisting Rains Fall and his people. While at the Native Americans' camp, Monroe asks Arthur to help him with a matter he's dealing with. As the player in charge of Arthur's actions, you can refuse to assist Monroe at all. Of course, if you do this, you're leaving Monroe to the mercies of his less-than-sympathetic fellow soldiers who want nothing more than to kick the Native Americans off their land. Captain Monroe clearly has a heart, and if you don't help him, you're proving Arthur Morgan doesn't.

Kill That First O' Driscoll

In the very first mission of Red Dead Redemption 2, Arthur and his friends run into some of those O'Driscoll boys. One of them gets the jump on Arthur, but Arthur quickly takes the upper hand in the fight. Once it's over, Arthur has the choice to either send the man running or to outright kill him. Clearly, players who elect to have Morgan kill the O'Driscoll are aiming to have their Arthur be a tad on the evil side. However, this action is somewhat understandable given how deeply entrenched Arthur is in the outlaw life at this point.

Refuse To Help Rains Fall

Rains Fall is one of the most noble characters in Red Dead Redemption 2. He forms a kind of friendship with Arthur Morgan, but players who decide to ignore his pleas for help won't get the full benefit of their relationship. Rains Fall is a good man suffering through terrible times. Helping him serves as part of Arthur's redemption arc. If you refuse to assist Rains Fall, you're essentially closing off a hefty portion of Arthur's story. Not only that, but it just feels wrong to leave Rains Fall hanging. It's not the worst thing Arthur could do, but it's clearly not the best.

Kill The Witness

A man recognizes Arthur Morgan while he and the gang are roosting near Valentine. He obviously knows of Arthur's criminal activities in Blackwater, and he runs off on his horse to report him. Players can catch up to this witness, and they are then presented with the choice of sparing the witness (while ominously threatening him) or killing him. The threat is sufficient to quiet the man, so killing him is quite literal overkill. This encounter could very well determine what kind of man the player wants Arthur Morgan to be for the rest of the game.

Kill The Guards During The Train Robbery

A successful though risky train robbery punctuates the monotony of Red Dead Redemption 2's prologue. After robbing the train, to decide the fate of the hapless guards who were supposed to protect the train and its belongings. These men are unarmed and were only doing their job. There is an honorable way to deal with them by just packing them back on the train and sending them on their way. The dishonorable method of dealing with them is to shoot them in cold blood. It feels worse than dealing with the O'Driscoll in the same manner.

Refuse To Help Sadie

Arthur Morgan has the chance to help out his friends at various points in the game, but one of the most important times to be a good pal is for Arthur's assistance in dealing with the O'Driscolls. Sadie ends up being one of Arthur's allies, even more so than Dutch, the man who Arthur gave all his loyalty to. By refusing to help her, Arthur is denying aid to a person who stands by him at the very end. Not only will players be ensuring that Arthur is a bad person, but they will also miss out on Sadie's tale of revenge against the O'Driscolls.

Do Not Assist Mary Both Times

True, many players feel like Mary is not deserving of Arthur's help. Mary Linton, Arthur's old flame, comes to Arthur for assistance twice in the course of the game, even though she rejected his romantic advances because he was an outlaw. But she is clearly in desperate need of Arthur's help, and if Arthur chooses to ignore her, his callousness and cruelty are blatantly apparent. By going on the missions meant to help Mary, you learn about the depth of emotion both Arthur and Mary share for each other even though they never ended up together.

Shoot Animals

As typical of Rockstar Games' usual gameplay, players have the opportunity to be as low-down and dishonorable as they choose to be. As a matter of fact, along with the option to pet every animal you see in the sprawling open world, players can choose to shoot every animal. This action, rightly so, decreases Arthur's honor. If a gamer wants to make Arthur Morgan the worst person on the planet, all they need to do is act like a monster and shoot all friendly domesticated animals. Be warned though. Animal cruelty is a crime, and the law will be on you faster than a guilty conscience.

Go For The Money Instead Of Helping John

The last choice Arthur Morgan can make is to get to safety and his family or to go back for the gang's money. Helping John is clearly the best way to end Arthur's story as it neatly ties into the first Red Dead Redemption. However, if a player wants to make the worst choice, they can return to the gang's loot pile to try and get some money. Not only is abandoning John antithetical to Arthur's previous ideology of loyalty, it also makes no sense since Arthur is shortly to die of tuberculosis and won't be able to use the gang's loot stash.

Be An All-Around Jerk

Since Red Dead Redemption 2 is a vibrant and living open-world game, there are countless mini-opportunities for Arthur Morgan to be a bad person. If a player so chooses, they can start a shoot-out in every town, eliminate every NPC they find on the road, and be a jerk to anybody who asks Arthur for help. Red Dead Redemption 2 is such an impressive game when it comes to player choice, that the chances for a player to be bad are almost infinite. Outside of the game's story, Arthur can do some pretty terrible things to place his honor down into the red, including a murder spree

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