10 Hidden Areas Everyone Missed In Star Wars Jedi Fallen Order

10 Hidden Areas Everyone Missed In Star Wars Jedi Fallen Order

10 Hidden Areas Everyone Missed In Star Wars Jedi Fallen Order

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10 Hidden Areas Everyone Missed In Star Wars Jedi Fallen Order

EA and Respawn's Star Wars Jedi: Fallen Order is filled with a ton of secrets and hidden areas, and here are 10 most players will have missed. A 3D Metroidvania title heavily inspired by the twisting, labyrinthine level design of games like Dark Souls and The Surge, is unlike any proceeding title based on the property. Focusing on exploration and encouraging players to backtrack and return to previous areas one their powers have grown, it's the sort of experience that could take multiple playthroughs to truly appreciate. EA and Respawn have stated that Jedi Fallen Order won't be receiving any significant post-launch content, and that may be because there are some hidden DLC-sized areas already available in the game. Here are 10 huge secrets Star Wars Jedi: Fallen Order players won't want to miss out on. Updated March 11, 2020, by Tanner Fox: Respawn Entertainment has remained true to its pre-release announcement that Star Wars: Jedi Fallen Order would feature little to no post-launch content, and, though the game hasn't seen any meaningful gameplay expansions since dropping in November of 2019, there's still plenty of secret areas and hidden bits of lore to uncover in the game's world. From well-concealed Easter eggs to subtle nods to other Star Wars media, gamers have uncovered quite a few new in-game locations since the title's release, so we thought it prudent to mention a few recent discoveries. THEGAMER VIDEO OF THE DAY

Bogano s Fractured Plain

After finishing the tutorial, Cal will escape Bracca aboard the Mantis with Cere and Greez and be taken to the uncharted planet of Bogano. Upon arrival, searching the immediate surroundings directly outside of the ship will reveal a spiral ramp descending underground. Cal won't be able to unlock anything during his first visit, but, should the player return after unlocking the Force Push, they'll be able to free a bogling—one of the planet's native rabbit/gopher creatures—which will then take up residence on the Mantis. Furthermore, Force pushing the caged ball into the corresponding socket, which is easier said than done, will unlock an additional stim canister.

Zeffo s Ice Caves

After assaulting the Imperial complex on Kashyyyk in search of the Wookie leader Tarfful, Cal will be directed to return to Zeffo to search for the Tomb of Miktrull. En route, players will likely be directed through the Ice Caves and come face-to-face with a Jotaz mini-boss. One of the paths branching off of the platform on which that encounter takes place requires Cal to swing across a series of vines with the Force Pull technique. Return to Kashyyyk to unlock that ability, then return to Zeffo. Following that path will reveal yet another Stim container, of which, on the planet, there are four.

Dathomir s Brother s Bastion

First-time players may find it a bit odd that the game allows players to choose between traveling to Zeffo and Dathomir so early on. The latter planet's inhospitable wildlife may turn some early-game players away, but battling through the Night Brothers will reveal one of the most worthwhile rewards the game has to offer. It's not exactly a secret, but, after entering the Brother's Bastion and speaking to the mysterious black-robed old man, hop down and follow the path into a small cave. There, Cal will be able to interact with a work table that will allow him to wield a dual-bladed saber ala Darth Maul from The Phantom Menace.

Bogano s Bogdo Sinkholes

An early-game trap for many unsuspecting players, falling into any of the holes in Bogano s Bogdo Sinkholes area will bring Cal face-to-face with Oggdo Bogdo. This fearsome frog is likely responsible for thousands upon thousands of cheap deaths, and the encounter feels more like a cruel joke played by Respawn rather than a genuine challenge. However, Oggdo Bogdo can be defeated—we would just recommend giving up and returning once Cal is more powerful. Once the creature is slain, the player will be rewarded with perhaps the greatest badge of honor in gaming history: a pink poncho. No, seriously.

Zeffo s Broken Wing

Shortly after discovering the Venerator Star Destroyer wreckage on Zeffo, hang a left, take down another Jotaz, and walk through a small entryway to discover a neat nod to the Clone Wars era. After that, climb up the wreckage and find a small electrical panel, which BD-1 can short circuit. This disables a laser grid, allowing Cal to squeeze through a small gap in the wall and explore a segment of the massive starship. Soon enough, he'll encounter a Rabid Jotaz, which hits harder and is a bit more frantic than the standard Jotaz variant. After that, Force Push a hole in the wall, solve a quick puzzle, and collect a hidden Force Essence.

Zeffo Crash Site Underwater

That same crash site on Zeffo holds a ton of other secrets, and players eager to collect every last poncho, BD-1 skin, and lightsaber piece will definitely want to return once they've unlocked the ability to dive underwater, which is awarded during Cal's second trip to Kashyyyk. Heading back to Zeffo just to dredge through a pond may seem like a chore, but meticulous search will reveal a ton of loot containers hidden in the area. Specifically, there are a number of the things hidden out in the open underwater. It's not a hidden area in the traditional sense, but Cal can definitely get his hands on some cool stuff on which he might otherwise miss out.

Ilum Landing Area

The situation which leads Cal and company to the sacred planet of Ilum may prompt some to skip out on exploration and get right to work—especially since he's temporarily without the use of his lightsaber—but that could be a costly mistake. It's a bit tough to make out due to the ice storm, but, immediately after landing on the planet, bear right, and Cal will arrive at a snowy crag passable only through a series of wall-runs and double-jumps. It's a bit harrowing, but reaching the other side will reward the player with another Force Essence, which could be invaluable in the upcoming battles.

Kashyyyk Origin Lake

During Cal's second adventure on Kashyyyk, he'll come into contact with the Wookie resistance leader Tarfful in an area known as Origin Lake. It's here he'll be given the breathing device that allows him to dive into deep water. It's worth checking out the entirety of the waterlogged local, as there are several loot containers hidden below the mire. However, the most important one in the vicinity can be found by swimming through an old Clone Wars-era troop transport vehicle hidden beneath the small stream on the opposite end of the area from where Cal entered. Once on the other end, surface, and then bounce across three planets to discover a secret stim container.

Dathomir Temple

Before entering the temple on Dathomir after acquiring the double jump, hang an immediate right and follow a narrow path leading to a hidden platform. Once there, Cal will have to contend with the Nydak Alpha optional boss, a slightly more difficult version of the already annoying Dathomir-native Nydak. Once he's defeated, slide down a rock formation on the other side of the platform, dispatch some night sisters, and follow the path until it culminates just above the aforementioned temple entrance.Ther Cal can snag yet another stim canister, which will certainly be useful in the upcoming boss fight against Taron Malicos.

Zeffo s Star Destroy Wreckage

When Cal first discovers the crashed Star Destroyer on Zeffo, it seems to be nothing more than a bit of lore-rich set dressing. However, players who return once they've unlocked the double jump will discover exactly how extensive it is. Once all of Cal's force abilities are unlocked, climb as high as possible over the wreckage and enter through one of the ship's massive exhaust ports. From there, slide down a massive ice sheet, and then swim the rest of the way to a Jedi meditation circle. From there, Cal will have to climb up and out of the ruined ship, eventually uncovering yet another stim canister.

Tomb of Eilram Easter Egg

It turns out that the Tomb of Eilram on Zeffo held more than just a clue hinting at the next location of Jedi Master Eno Cordova's galaxy-spanning quest. In fact, it's harboring a particularly out of place fourth-wall-breaking Easter egg that fans of the Star Wars original trilogy should enjoy. Immediately after taking the elevator down to the tomb, run down the ramp and take a sharp left toward the side of the basin. Here, take a leap of faith, grab a climbable wall, and scale it to discover a chamber full of some very low-poly Star Wars critters. And just who might that be in the center?

Return To Ilum

Hardcore Star Wars fans will already be well-versed in the planet Ilum before Cal Kestis and the crew ever visit, but the planet is hiding a few secrets about which fans could only previously guess. If Cal returns to Ilum after his first adventure there, the planet's profile will have noticeably changed, with a deep gash now running through its center. This more or less confirms the long-held theory that Ilum was actually used by both the Empire and later the First Order to construct Starkiller Base, the planet-killing superweapon which was featured in Disney's The Force Awakens movie.

Secret Memorial

As previously mentioned, Ilum is home to a number of well-hidden Easter eggs and secrets, and those who took the time to climb to the top of the massive Jedi Temple entrance stumbled onto a surprising, yet solemn, memorial. Interacting with the Force Echo at the very top of the stone wall provides a description of a lonely memorial to Jedi Mater Mar Ti Kam'ron, who apparently returned to the location at several points throughout his life. In reality, this Easter egg was implemented to commemorate a member of the development team's late parents.

Bounty Hunters Commandos and Bounty Droids Oh My

This should be obvious to those who really took their time with the game, but, for those who didn't bother with returning to any planets once they've been cleared, Cal can occasionally encounter bounty hunters, commandos, and bounty droids—always in pairs of two—when returning to previously explored areas. They serve as optional boss fights and are mandatory for certain achievements. Though their appearances aren't always guaranteed, there are thought to be twenty-three unique encounters in the game. This should keep those looking for end-game content busy before they tackle the final fight with the Second Sister.

The High Ground

Though this is technically something every player will discover during their first adventure through the Wookie homeworld of Kashyyyk, those who aren't paying enough attention or aren't playing with subtitles on may miss it. After encountering the menacing Wyyyschokk and platforming across some massive turbines, Cal will overhear a conversation between two stormtroopers who have just received confirmation that a Jedi has made it planetside. Upon hearing the news, one will remark that they have "the high ground." If you missed it, you'll have to start a second playthrough for another chance to catch it. And, yes, this is a not-so-subtle reference to Obi-Wan Kenobi's infamous line in the end of Revenge of the Sith.

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