Resident Evil 5 And 6 On Switch To Get Gyroscope Aiming Post Launch

Resident Evil 5 And 6 On Switch To Get Gyroscope Aiming Post Launch

Resident Evil 5 And 6 On Switch To Get Gyroscope Aiming Post-Launch

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Resident Evil 5 And 6 On Switch To Get Gyroscope Aiming Post-Launch

Resident Evil 5 and 6's Switch ports will receive gyroscope controls in a post-launch update, Capcom confirmed. Both and Resident Evil 6 are set to hit Nintendo Switch tomorrow, but they'll be missing one key feature: gyroscopic aiming. For some odd reason, Capcom did think to include gyroscope controls in the initial launch of these co-op focused entries for Nintendo's platform. While certainly bizarre, Capcom has announced that the feature will be making its way in an update post-launch. While unlikely to turnaround the trainwreck that is Resident Evil 6, gyroscope aiming will certainly improve 5. A PlayStation Move version exists on PS3 and it greatly improves the accuracy and feel of the campy shooter. It doesn't suddenly become a masterpiece, but it replicates the sensation that Resident Evil 4: Wii Edition had with its amazing implementation of IR Aiming. THEGAMER VIDEO OF THE DAY Speaking of Resident Evil 4, Capcom has curiously excluded gyroscopic aiming from that title's recent Switch port. There has been no news of whether the feature will be coming to 4, which seems like a missed opportunity. Despite fancier graphics on HD consoles, the Wii version of Resident Evil 4 remains a fan favorite because of how transformative motion controls make the shooter. Being able to accurate nail headshots is a great feeling, especially when the odds are so stacked against you. The likely reason these ports didn't initially get gyroscopic aiming is because of the assumption that fans didn't want it. In the run-up to Resident Evil 4's launch, most people weren't clamoring for Capcom to include the option. It almost seems like a given, what with other shooters featuring it, but Leon had to go with standard joystick controls for his rollercoaster outing. Reception to this patch for the subsequent follow-ups will likely push Capcom to patching in gyroscope controls for Resident Evil 4. This could end up making the Switch port the definitive version, what with its HD resolution and cleaner visuals. Its 60 FPS playback is also a nice bonus, though its lack of consistency is regretful. At any rate, if you're a fan of moving your entire controller for shooters, keep an eye on the eShop for Resident Evil 5 and 6. The updates for each game should follow shortly after tomorrow's launch. Source:

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