Industry Experts Discuss Mario Kart Tour s Monetization Schemes

Industry Experts Discuss Mario Kart Tour s Monetization Schemes

Industry Experts Discuss Mario Kart Tour s Monetization Schemes

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Industry Experts Discuss Mario Kart Tour s Monetization Schemes

Mario Kart Tour is making less money than it should, so mobile game experts weighed in on what Nintendo did wrong with its microtransactions. Now that has existed for a little while, informed opinions can start to come to light. The majority appear to be negative, for adding an aggressive monetization package when even Apple and Google are moving beyond that. It's to the point where some wonder aloud if this is even a real Mario Kart game, as it can't . Still, many players loudly declare how much fun they're having. They bring out the usual insightful arguments like "I can win without spending a cent" and "if you don't like it, don't play." But what do mobile games experts have to say? Has Nintendo finally gone too far in its mobile mistakes? THEGAMER VIDEO OF THE DAY Mobile gaming-focused website that Mario Kart Tour brought in 90 million downloads in its first week. Despite that amazing number, however, it only got $13 million in revenue for that first week. PocketGamer recognizes that monthly subscribers got a free trial, lowering the number, but it still falls way short of what you'd expect with 90 million downloads. To explain what could be going wrong, PocketGamer consulted with several mobile gaming experts. Via: Cult of Mac The first was Ben Cousins, of Next was Mikkel Celinder, owner of AppCrimes.com. He also hated the controls, but tacked on the thought that the gameplay and monetization don't compliment one another. Players upgrade karts and racers by playing. WIth that being true, why should one feel tempted to spend money to unlock new stuff? Because of this, Celinder said that "monetization seems like an add-on and not a part of the core game." Tim Rachor, at Finally, there was Rob Dagwell. The All of them agreed that this isn't the end for Nintendo. The company's many titles can succeed on name alone. So even if The Legend of Zelda mobile makes you pay $10 a month just to use the Master Sword, there will still be plenty of fans there to say "if you don't like it, don't play." Source:

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