Pokémon The Toughest Gen II Gym Leaders Ranked
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Pokémon The Toughest Gen II Gym Leaders Ranked
Some of the leaders are surprisingly difficult using tough Pokémon, powerful moves, and clever dual type Pokémon. With the release of Pokémon Gold, Silver, and Crystal came some interesting gym leaders with new types and unique strategies. Some of these master trainers proved especially problematic for budding trainers figuring out which of the new Pokémon to . Some of the leaders are surprisingly difficult using tough Pokémon, powerful moves, and clever dual . Here are the toughest gym leaders in the Generation II games and some tips on how to beat them. THEGAMER VIDEO OF THE DAY Bugsy
Bugsy seems like he should be an easy win, but his Scyther can prove to be a surprising challenge. His Metapod and Kakuna are inconsequential with meager tackle and poison sting attacks. They can prove annoying if they use harden too much, but they go down quickly. But Scyther has the Fury Cutter move that increases in strength every time it’s used meaning the longer this fight goes the more dangerous it gets. Your best bet is to get a hold of a Flaaffy and blast it out of the sky with Thundershock. Morty
Morty can be the toughest leader in the game if you like to use Normal type Pokémon as he uses Ghost types exclusively which can’t be harmed by normal attacks. However his Gastly and two Haunters can’t target Normal types so you can use a Noctowl or Togetic with elemental attacks to easily take them out. Although their Curse ability will remove 25% of your Pokémon’s health in one blow so watch out. The true threat comes from Gengar. After weakening your previous Pokémon this strong ghost will lock your Pokémon down with Mean Look and spam Shadow Ball. If it gets injured it will put yours to sleep and then siphon away health with Dream Eater. Use a Dark or resilient Ground type to bring it down. Jasmine
Jasmine wields the new Steel type so having Fire Pokémon is a must. If you chose Cyndaquil you’re in luck, if not get yourself a Growlithe, Flareon or Magmar. The firsts two Magnemite shouldn’t pose too much of a threat, but Steelix can be an issue. Steelix’s secondary Ground type cancels out fire weakness and his Rock Throw will make short work of your Fire types. Still use them for the bonus against Steel, but maybe have a durable Ground type to slug it out with Steelix if they don’t put it down right away. Lt Surge
Lt Surge is stronger in Generation II and has a larger, stronger team. He starts with his strong Raichu to pummel your team and lock them down with Paralyze, use a Ground type to bring it down quickly. The two Electrodes are problematic as they will use explosion which can one hit kill your Pokémon. Magneton can be annoying with Lock-On and Electabuzz will finish things off with his speed and strong attacks. Use a lot of strong ground types and you’ll definitely want to get a Steelix, just watch out for the Explosions. Also be prepared for Paralyze to take effect a lot in this fight. Sabrina
Psychics aren’t as strong in Generation II as they were in Generation I, but that doesn’t mean Sabrina’s a push over by any means. Her Espeon is fast and combined with Sand-Attack can be hard to hit. Mr. Mime will use Reflect, Barrier and Baton Pass to negate your attacks while he spams Psychic. If you manage to beat these annoying fighters her Alakazam is a specialist with Future Sight taking two turns to attack, spamming Psychic and then restoring 50% health with Recover. Go in with a Dark or Ghost Pokémon to fight and you might survive. Pryce
Pryce likes to use Ice types with Ice attacks so expect to suffer Freeze now and then. Your fire team from fighting Jasmine will work well here as he doesn’t use water attacks, but you’ll need something to counter the Seal he starts with. Also their ability to Rest means they’ll recover health, but will be vulnerable for two turns so get some damage in. The major hitter is Piloswine with powerful Ice attacks and its dual Ice/Ground typing will negate your Fire types' effectiveness. You can use your starter Totodile or another Water type to fight it. Blaine
Blaine returns with more fiery types in tow and they’re a lot stronger. Overall they’re very fast and very DPS focused with a lot of fire based attacks and high levels. Water types are going to be your best friend, but be careful with them. Magmar has a Thunderpunch that can zap your water Pokémon into oblivion very quickly. If you can get your hands on a Water/Ground type like Marshtomp, Quagsire, or Sorsola you’re golden otherwise use a strong Ground type and fill the rest of your team with good water types. Whitney
Whitney is a among the fan base and for good reason, she’s unusually strong. Her Clefairy can be annoying with Mimic, Doubleslap, and her Metronome can make things humorous or wipe out your strongest Pokémon in one hit so be cautious. Where she gains her reputation is with Miltank, this pink cow can make your male Pokémon useless with Attract, can heal herself with Milk Drink, and Stomp is very effective. The big problem is Rollout, it deals damage over five turns, doubling its damage with every successful hit. At the fifth hit it can one shot your strongest Pokémon. Use Gastly to negate the Normal attacks and get ready to blitz Miltank befor Rollout gets too powerful. Clair
Dragon types are considered the most powerful Pokémon in Generation II and Clair uses them to full effect. It’s only weaknesses are fellow Dragons or Ice Pokémon. In fact a strong Piloswine will wipe the floor with her three Dragonairs, though you might need Lanturn for the one that knows Surf. Where things get tricky is with Kingdra. It’s a Water/ Dragon type so Ice is useless meaning you need a Dragon, but it’s impossible to obtain one at this point in the game outside of trading. Instead you’ll need Pokémon that can apply status effects, lock it down, and slowly grind out damage until it finally collapses. Blue
Blue is the final Gym Leader and by far the strongest, unlike the others his team is a well balanced mix of types so you’re going to need your own well balanced team to counter. He’s rolling with Pidgeot, Alakazam, Rhydon, Gyarados, Exeggutor, and Arcanine so make sure your team can counter their types. It’s strongly recommended you have at least one Dragon on your team as it’ll resist anything these Pokémon can dish out. Otherwise be ready for a rock, paper, scissors match and hope nothing of yours dies too quickly.