Build better worlds in Imagine Earth Rock Paper Shotgun

Build better worlds in Imagine Earth Rock Paper Shotgun

Build better worlds in Imagine Earth Rock Paper Shotgun Support us Join our newsletter Visit our store Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Build better worlds in Imagine Earth Emission impossible Feature by Sin Vega Contributor Updated on Jan. 2, 2022 8 comments Scout Report is an irregular series of indie game recommendations from Sin Vega, offered first to RPS supporters. Today: sci-fi strategy Sim Imagine Earth. Developer: Serious Bros. Publisher: Serious Bros. Release: Out now From: Steam, GOG, Humble, Microsoft Price: £23/€25/$25 Managing the climate is usually an afterthought in colony building games, if it's included at all. It tends to be a non-issue until the game's basically over, and its effects are usually underwhelming. Imagine Earth isn't entirely about the environment. And it needn't be, given that you're working for a business colonising one of countless worlds. Who cares if you destroy a planet when you can easily skip over to another one? You can do that. You can be pretty rapacious. But I find it more fun to be the oceanic aliens, because they start out with lots of seabase technology, so when your rivals accidentally melt the ice caps you can mostly just laugh at them. Watch on YouTube Imagine Earth is never wholly mellow, but never quite stressful either. Its campaign is faintly reminiscent of Startopia (though without the humour), focusing on each aspect of the game in turn over a series of worlds. After a few of those, you'll find jumping to a custom game against five AI competitors a bit nerve wracking, especially when they start stealing your territory. It could use some time controls to give me a bit more thinking room (though you can pause and still do a lot), and it definitely needs a few minor quality of life tweaks like 'upgrade all', or some more visually distinct buildings, but I think I love it a bit. Since win conditions, rules and the planets themselves are all tweakable, you can find a balance you like too. It has a good vibe, with the default human corporation feeling near utopian in their desire to be sustainable and fair, but there's a range of AI attitudes if you're feeling more capitalistic. This article was originally exclusively available to RPS supporters, but we've brought it back From The Archive for all to read. It was first published on August 6th 2021. You can get more articles like it, alongside an ad-free version of the site, by becoming a supporter today. It works by having you place little triangular buildings. A living zone, then a farm and a mine and power plant, but even by this point you could have gone in several directions. That farm could be a fishery, the mine a logging camp, the power plant coal, wind, uranium, burning the forests, or more. Harvested goods can be sold to rivals, or to traders at a starport, or worked into items to fertilise a field or instantly upgrade a city or take over a watchtower. Which you'll build and what, if anything, you manufacture, depends on what you're willing to pay a licence for, but also the lay of the land and your long term plans. You only get so many votes on congress proposals, but even a weak side can sway a vote or prop up a fringe issue. Space management is key, as you harvest from neighbouring triangles, and population growth is achieved by upgrading adjacent living districts in an Endless Legend fashion. More people means more licences and permissions from your bosses, to expand and use technology, of which there are dozens. And when rivals are in play, you periodically convene to vote on global laws, like establishing a fund to subsidise wind farms, or voting for a coal tax to undermine a neighbour. And then they go and flood the planet anyway, the muppets. Not that I was really that upset, since I'd already been building around an ancient gaian temple specifically so I could power it up and flood their coastal industries anyway. More Features What are we all playing this weekend? Well? Alice O'Connor an hour ago 22 You're probably better than me at One Many Nobody You go on without… uh, you? Sin Vega 17 hours ago Have You Played... Star Trek Online? Boldly going where no PC has gone before CJ Wheeler 17 hours ago 27 Supporter podcast - The Nate Files episode 13: dry bones Bad science is also FUN science! Alice Bell 18 hours ago Latest Articles What are we all playing this weekend? Well? Alice O'Connor an hour ago 22 Past Wordle answers Here's an archive of previous Wordle words Ollie Toms 2 hours ago 1 Wordle answer today (Saturday 15 October) Hints and the answer to today's Wordle word Rebecca Jones 9 hours ago Overwatch 2 hero tier list Which are the best heroes in Overwatch 2? 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