A love for the strangest most wonderful bird brought an arcade classic to life for me
A love for the strangest, most wonderful bird brought an arcade classic to life for me Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. A love for the strangest, most wonderful bird brought an arcade classic to life for me The thing with feathers. Feature by Christian Donlan Features Editor Updated on 11 Aug 2019 33 comments I have a bit of a thing about ostriches at the moment. I am hooked. I've been watching ostrich videos. I've been Googling ostrich facts. Do you know that an ostrich's brain is smaller than one of its eyeballs? Do you know that its eyeballs are so good that an ostrich can see something two miles away? Do you know that it can gut a lion with one kick from its two-toed legs? Do you know that it can run at 40 miles an hour for the best part of 50 minutes if it absolutely has to? Consider the head of the ostrich. What is not to love? The ostrich head looks like somebody's hand in a sock puppet. The hair is a bed-splayed fuzz. The eyes are large and wet. The set of the mouth is grim and resolved - it seems to say that life is hard but what can you do? And life is quite hard for an ostrich I think. Being so visible is probably a bit of a drag out there in the wild. And then there is everything mankind brings with it. I'm not just talking about ostrich sausages and the destruction of habitats. I'm talking about the Google autocomplete that takes "can you actually ride..." and is not averse to adding "...an ostrich?" to the end of it. (You probably can, incidentally, but you certainly shouldn't.) Here's where I would normally say that, short of going on holiday to Africa, I decided to hunt around for ostriches in video games. But I didn't have to hunt, because there's really only one show in town for the ostrich-besotted. Joust is an early Williams arcade game. 1982. Famous logo. A bit of a classic. I love Williams, but Joust never clicked with me. You could say, ha ha, that I bounced off it. (Joust reference.) In truth I never really gave it much time. But then I discovered ostriches for real: the tumbleweed body, the War of the Worlds legs and neck. That head, disappointment long since hardened into a will to survive just to show the rest of us. And I knew I had to go back. And suddenly Joust is fun. It's certainly a very clever game. It has that elegance and self-involvement that a lot of the good arcade games have. Everything fits, everything does double-duty. Joust is a wave-based combat game. You ride your ostrich and hold your lance and enemies (I think they're generally riding buzzards) rush across the screen. Hit them above their lance and you defeat them. If their lance is higher, you take the punishment. If you clash with too much symmetry, you both bounce off. There's more. Defeated enemies become eggs, and you collect the eggs for points, with any luck, before they hatch into fresh enemies. It's risk and reward of the kind that Williams was always very good at, but at the core of it, making Joust feel like nothing but Joust, is that bounce of collision, that rubbery backwards proing! that interrupts all the straight lines, all the clever plans. And actually, at the core of it are ostriches. Would we remember this game so much if you were flying planes? Riding motorbikes? If you were another wibbling space alien? Ostriches lend Joust their quirky specificity, they lend Joust the fact that ostriches are always there, waiting at the back of the mind, ready for you to ponder them and marvel at their strangeness if you have five minutes free. And they have that determination, of course. The set of the mouth. Survive, they implore you, because that's what an ostrich seems determined to do. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More Features Digital Foundry Nvidia GeForce RTX 4090: a new level in graphics performance The Digital Foundry video review - and how the new GPU champion delivers for 4K 120fps gaming. 14 Feature Evercore Heroes wants to wind people up the right way "There's less rage at them, because they didn't end your fun." Feature What games get wrong about horses And what they could do about it. 34 Feature Shout out to all the Overwatch supports - where would we be without you? Merci. 55 Latest Articles Digital Foundry Sennheiser's legendary HD 599 open-back headphones are just £70 at Amazon in the Prime Early Access Sale Comfortable with neutral sound and a wide sound stage. Preview Football Manager's new Console edition is the best you'll get without a PC Getting Touch-right. 1 Splatoon 3 Amiibos will be out next month Ink-coming! 3 Fans think Phil Spencer's shelf is teasing the Xbox Game Pass streaming box UPDATE: Xbox confirms old Keystone prototype. 61 Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands. Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store