The Double A Team Ghostbusters The Video Game makes me feel good

The Double A Team Ghostbusters The Video Game makes me feel good

The Double-A Team: Ghostbusters: The Video Game makes me feel good Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. The Double-A Team: Ghostbusters: The Video Game makes me feel good I'd call that a big yes. Feature by Christian Donlan Features Editor Updated on 15 Nov 2019 27 comments The Double-A Team is a feature series honouring the unpretentious, mid-budget, gimmicky commercial action games that no-one seems to make any more. You can catch up with all of our Double-A Team pieces in our handy, spangly archive. For years, a lot of the chatter around the Ghostbusters video game comes down to whether or not all the stars of the film are actually in it. There is a rumour that haunts this game, and it involves Bill Murray. Murray, the rumour goes, did not want to contribute his voice. Eventually an agreement was made: he would be in the game as long as it didn't interrupt his golfing. A mobile recording studio was created and dispatched to Murray's golf course so he could record between holes. And Murray didn't turn up. I have no idea if this is true, but anyway it obscures a deeper truth: Ghostbusters: The Video Game is a truly glorious piece of fan service. Honestly, this is lovely stuff, albeit clumsy and awkward as any game that was created in that period when everyone was grappling with what physics could be. The plot sort of reworks all your favourite moments from the films while moving things on, everywhere you look there are nods and in-jokes, plenty of surprising characters make cameo appearances and early on - swoon - you even get to knock around a pretty good digital version of the famous Firehouse. Even better, though, is that, at the centre of it all is a wonderful take on the business of catching and trapping ghosts. Watch on YouTube Forget Murray, here's something the game really had to get right: proton beams. Those angry, unpredictable arcs and scribbles of sparking light, singing everything they touch, bleaching faces with their stunning backwash, setting hairs on end. Ghostbusters (the video game) absolutely nails them. It's a thrill to set that energy loose in one of the game's cluttered, surprisingly dynamic locations, to weaken a ghost and then switch beam type to lasso them and drag them into the trap. Once the trap is open, there's that glorious sense of vacuum force, bringing everything towards the light. And then snap! It's all over and silence descends amidst the damage you have caused. Back in the day us trainee Ghostbusters of the 1980s used to think about this stuff constantly, making traps from shoeboxes and cobbling together our own proton packs. That a video game, made so long after the films had come out, should put such effort into the feel of the thing is a perfect wonder - a wonder only matched, I would argue, by the fact that the game even opens with the correct iteration of the Columbia logo. This isn't the best Ghostbusters game, then - there will always be a space in my heart for the David Crane version for the Commodore 64. But it's still a delight for a fan to poke their way through. And also: God, I miss Harold Ramis. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More Features Digital Foundry Nvidia GeForce RTX 4090: a new level in graphics performance The Digital Foundry video review - and how the new GPU champion delivers for 4K 120fps gaming. 14 Feature Evercore Heroes wants to wind people up the right way "There's less rage at them, because they didn't end your fun." Feature What games get wrong about horses And what they could do about it. 34 Feature Shout out to all the Overwatch supports - where would we be without you? Merci. 55 Latest Articles Digital Foundry Sennheiser's legendary HD 599 open-back headphones are just £70 at Amazon in the Prime Early Access Sale Comfortable with neutral sound and a wide sound stage. Preview Football Manager's new Console edition is the best you'll get without a PC Getting Touch-right. 1 Splatoon 3 Amiibos will be out next month Ink-coming! 3 Fans think Phil Spencer's shelf is teasing the Xbox Game Pass streaming box UPDATE: Xbox confirms old Keystone prototype. 61 Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands. Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store
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