PlayStation boss dodges God of War Ragnarok PS5 exclusivity question

PlayStation boss dodges God of War Ragnarok PS5 exclusivity question

PlayStation boss dodges God of War: Ragnarok PS5 exclusivity question Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. PlayStation boss dodges God of War: Ragnarok PS5 exclusivity question And is "not hearing" criticism about console's storage. News by Emma Kent Contributor Updated on 18 Nov 2020 151 comments A week after the PlayStation 5's release in the US and other regions, we're on the verge of finally seeing Sony's new console launch in the UK. As we enter the crossover period for console generations, questions are being asked about exactly which titles will be exclusive to the PlayStation 5 - and in the case of God of War: Ragnarok, Sony doesn't seem ready to give an answer. In an interview this week with the Telegraph [paywall], PlayStation CEO Jim Ryan refused to confirm PlayStation 5 exclusivity for the God of War sequel, explaining he had "nothing to say about that today". Games such as Astro's Playroom, Ratchet & Clank: Rift Apart and the Demon's Souls remake have already been confirmed as PlayStation 5 exclusives (the former serves as a free PS5 tech demo for the DualSense, Ratchet & Clank most likely needs the PS5's fast loading to teleport players, while Demon's Souls was released as a PS5 launch title). But in the case of several major first-party titles such as Spider-Man: Miles Morales, Sackboy: A Big Adventure and Horizon: Forbidden West, Sony has confirmed the games will be cross-gen. Watch on YouTube Eurogamer Next-Gen Newscast - Do the PS5 and Xbox Series X launch lineups matter? The topic is particularly interesting in light of fan concerns that launching games as cross-gen titles will prevent them from reaching their full potential, due to the need to simultaneously cater for the more limited capabilities of the PlayStation 4. "The first thing to say is that our PS5 experiences or versions of these games are built from the ground up to take advantage of the PS5 feature set," Ryan said. "So I think offering a PS5 version of these games for the PS5 community and then a PS4 version of these games to the PS4 community... I don't see what's wrong with that. We've got a community of PS4 gamers 100 million-strong. It would be wrong to walk away from those people too early." As for answers about God of War: Ragnarok, it looks like we'll have to wait a little longer for the final confirmation of its release platforms. Or platform, perhaps. Elsewhere in the interview, Ryan defended the £70 cost of next-gen games such as Demon's Souls. "If you measure the hours of entertainment provided by a video game, such as Demon's Souls compared to any other form of entertainment, I think that's a very straightforward comparison to draw," Ryan said. And, finally, Ryan had something to say on another area of concern for some PlayStation 5 owners: potential storage problems. There is currently no way to move PS5 games off the SSD (with Sony exploring ways to archive PS5 games via USB drive in future), and Sony has not yet whitelisted any third-party M.2 NVMe drives for extra SSD space. The PS5 comes with about 665GB of available storage, and with games like Call of Duty: Black Ops Cold War clocking in at 133GB on PS5, some are worried this will fill up fast. "We're not hearing that," Ryan said of the criticism. "We'll obviously watch what happens as people unbox their PlayStations and start to use them. We think we'll be okay. We obviously are able to monitor hard drive usage on the PS4 microscopically and everything that we saw there indicates that we should be fine." Tell that to my Call of Duty: Warzone download queue. 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