Quake Arena Arcade

Quake Arena Arcade

Quake Arena Arcade Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Quake Arena Arcade Rocket fool. Review by Simon Parkin Contributor Updated on 28 Sep 2021 70 comments Quake III Arena, from which this Xbox Live Arcade port is derived, popularised many of the conventions and much of the terminology of the contemporary first-person shooter: everything from brown corridors to the term 'deathmatch'. And yet, sitting down with id Software's shooter concentrate 11 years after its debut, it's curious just how different a multiplayer experience it offers to its descendants. That's partly thanks to its sheer speed. Quake Arena Arcade is all about split-second prediction-making. In Black Ops, rounding a corner into the arms of a foe is a game of who can squeeze the trigger first. But here, thanks to the speed at which players move, anticipation is more important than fight-or-flight reaction: firing a rocket ten metres to the left of an opponent who is travelling at breakneck speed in the hope that it will hit the target mid-sprint. If Modern Warfare and Battlefield are about making opportunities and then taking shots, Quake Arena Arcade is about the science of expectation. It's a machine gun volley of estimation challenges, designed to test your foresight. Here, accuracy is only the second most important skill after twitch prophecy, and as a result, the game offers thrills of a different character to the modern FPS. The purity of Quake Arena is reflected in its minimalist environments, the designers limiting decorative flourish to steel-riveted door frames and skirting boards imprinted with skulls. There are no props to distract or bespoke animations to interrupt, just a red-cloud sky over a suburb of hell. Launch pads that fire your character into the air play a big role. These are bare-bones levels designed to churn players around in cyclical fashion, washing machine barrels filled with blood and BFGs. Their geography is drawn in until they are as tight as they can be without becoming cramped. A mainstay of the professional multiplayer scene, Quake III Arena launched the careers of many of the e-sports thoroughbreds, from Jonathan 'Fatal1ty' Wendel to John 'Zero4' Hill. Again, it's the speed and anticipation the game requires that make it the perfect school for competitive play. Quake Arena Arcade could be seen as a training camp for the blockbuster FPS: spend two days within its confines and you'll emerge a better player, with honed skills that are transferable to other games. At least, it would be a perfect training camp if anyone were actually playing the game. With leaderboard numbers measured in the low thousands, assembling a full room of 16 players requires not only patience but a sizeable dose of luck. Perhaps it's the dated visuals or the overpopulated genre. Either way, it seems few FPS players are returning to their genre's home for Christmas this year, and the game's community is lacking. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More Reviews Digital Foundry Das Keyboard MacTigr review: a brilliant typing experience A lesser spotted mechanical keyboard for Mac. 11 Recommended Prodeus review – a fearsome hybrid of old and new FPS ideas Time to kill. 96 Digital Foundry Intel Arc A770 and A750 review: welcome player three Aggressive price/performance, new features. 54 Review Dome Keeper review - not quite digging it Miner annoyances. 5 Latest Articles Digital Foundry Nvidia GeForce RTX 4090: a new level in graphics performance The Digital Foundry video review - and how the new GPU champion delivers for 4K 120fps gaming. Google announces cloud gaming Chromebooks less than a fortnight after Stadia shutdown GeForce Now preinstalled. 4 Feature Evercore Heroes wants to wind people up the right way "There's less rage at them, because they didn't end your fun." Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands. Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store
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