DF Direct Weekly talks God of War GT7 Cross Gen AMD FSR Upscaling Doom Eternal RT
DF Direct Weekly talks God of War/GT7 Cross-Gen, AMD FSR Upscaling, Doom Eternal RT Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. DF Direct Weekly talks God of War/GT7 Cross-Gen, AMD FSR Upscaling, Doom Eternal RT Another hour-and-a-half of tech talk. Blog by Richard Leadbetter Technology Editor, Digital Foundry Updated on 16 Jun 2021 22 comments Plenty of meaty tech topics are discussed in this week's DF Direct Weekly as myself, John Linneman and Alex Battaglia take on the God of War Next delay, the ramifications of that game and Gran Turismo 7 being revealed as cross generation titles, plus... a new PlayStation 3 system software update! What's it all about? Truth is, we don't know exactly, but the smart money is on new decryption keys being added to the onboard Blu-ray player. Beyond that, we discuss the public reveal of AMD's FSR - FidelityFX Super Resolution - which aims to provide a huge performance uplift, by essentially upscaling from lower resolutions. The theory sounds similar to Nvidia's DLSS, but based on what we've seen so far, they are not directly comparable. FSR is a spatial upscaler, meaning that however it adds detail to the base lower resolution image, it won't be using information from prior frames - which is pretty much the established standard for super-sampling these days. There's no machine learning component either, meaning that on the one hand, it's won't leverage the ML algorithms, but on the other, it'll work on a much wider array og GPUs. Initial images using Godfall didn't seem to provide a native-looking image, so we'll be interested to see how this checks out once we're able to go hands-on with it. Beyond that, we discuss our first look at Doom Eternal's ray traced reflection support, plus we share our thoughts on our most recent projects, including the contentious RTX 3080 Ti release, plus Alex's thoughts on his new Tech Focus video, concentrating on that most enlightening of topics: global illumination. Watch on YouTube DF Direct Weekly, this time perpetrated by Rich Leadbetter, John Linneman and Alex Battaglia. For those interested in specific segments, here are some time codes for you: 00:00:00 Introduction 00:00:54 God of War: Ragnarok Delayed - PS5 Games Going Cross-Gen? 00:11:03 AMD FSR Revealed - What Should We Expect? 00:27:21 PS3 System Software Update 4.88 00:29:29 Doom Eternal Ray Tracing Upgrade! 00:35:12 Denon/Marantz - HDMI 2.1 Update 00:42:07 Digital Foundry Content Discussion 01:03:14 Digital Foundry Supporter Q+A Supporter Q+A? Well, the Digital Foundry Supporter Program gives backers early access to the show and allows them to pose whatever questions they want. This week: what should we expect from an actual next generation driving game? Why don't we cover cloud gaming systems more? Should we expect to see 60 frames per second become a standard on console this generation? We have a lot of fun putting this show together and hope you enjoy it too. Will you support the Digital Foundry team? Digital Foundry specialises in technical analysis of gaming hardware and software, using state-of-the-art capture systems and bespoke software to show you how well games and hardware run, visualising precisely what they're capable of. In order to show you what 4K gaming actually looks like we needed to build our own platform to supply high quality 4K video for offline viewing. So we did. Our videos are multi-gigabyte files and we've chosen a high quality provider to ensure fast downloads. 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