Wraith The Oblivion Afterlife resurrects the tedium of early VR games
Wraith: The Oblivion - Afterlife resurrects the tedium of early VR games Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Wraith: The Oblivion - Afterlife resurrects the tedium of early VR games Yawn of the Dead. Video by Ian Higton Video Producer Published on 7 Mar 2021 3 comments Wraith: The Oblivion - Afterlife is shaping up to be quite an underwhelming trudge through a beige world that's full of beige horrors and beige gameplay mechanics. Billed as a 'horror exploration game', Wraith: The Oblivion - Afterlife is light on jump scares and heavy on those most boring of VR moments - the ones where you just have to stand around and twiddle your thumbs while you listen to other people explain the story to you. I recently played a preview demo that covered the first 20 percent of the game and during that time I encountered the bare minimum in terms of frights or interesting puzzles. I did however do a lot of walking through sparsely decorated and barely interactive locations with my arm outstretched like a half-arsed zombie looking for brains. If you want to see the game (and a couple of its bugs) in action, check out this week's episode of Ian's VR Corner below where I make my way through some of the most bland VR horror I've played in a long time. I've edited the video to remove the moments where you're forced to listen to the story rather than experience it, so if you're a fan of other World of Darkness games, like Vampire: The Masquerade or Werewolf: The Apocalypse - Earthblood and you want to experience Wraith's plot twists for yourself, this should be fairly spoiler free look at the game. For me, the most successful VR games are the ones like The Walking Dead: Saints and Sinners or Phasmophobia. Games where there may be an overarching narrative, but largely the story emerges and evolves around you as you go. Wraith on the other-hand feels like such a step backwards for immersion, to a time when developers were still unsure of the possibilities of VR and were scared to try anything too extreme. The game takes place in the mouldy remains of Barclay Mansion and you - playing as the recently resurrected photographer, Ed Miller - have to piece together the unsettling events that went on there by discovering 'shadows' of past events. This basically involves walking at a snails pace through rectangular rooms, waiting for scripted events to happen. Not once will you feel like you're exploring or discovering things for yourself because you're quite literally led through the game by the hand at all times. Gifted with a ghostly 'Sharpened Senses' power, you can feel your way towards the next piece of exposition by holding your hand out to see if your arm will glow or not. If it does, you go that way! It's a bit like checking a compass to find your waypoint, but here you look way sillier and it tires your arm out more. It's just all so disappointing. Even the one section that should have been scary was ruined by clunky AI and repetitive one-hit-and-you're-dead stealth mechanics that feel like they're torn straight out of a 90s game. I thought maybe all those modern, big budget VR games had spoiled me and that maybe I'd set my expectations too high for Wraith, but then I remembered that Phasmophobia was made by, like, one person and that holds more scares in its front porches than Wraith had in its entire 90 minute demo. I think the real killer here for me though is the lack of innovation on offer. I've seen the other main mechanic in the game - using a torch to stop enemies and open up blocked pathways - in a bunch of different games before and it worked better in all of those. Even the mansion itself felt lifeless, devoid of anything but the most basic props that might make the world feel lived in. Sure you can pick up a bottle once in a while and look at the label on it, but other than that interactivity with the world seems limited to door handles, lore pick-ups and code operated key-pads. Honestly, I know this is a game about death and all, but there's literally no life to Wraith: The Oblivion - Afterlife's world whatsoever. Still, with a May 31st release date, across PC platforms and Playstation 4, there's still time to tighten things up and maybe make the tension feel like less of an afterthought. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More Videos VR Corner This new flatscreen to VR mod turns Neon White into the perfect 'just one more go' VR game Heavenly. 9 VR Corner Ghostwire: Tokyo's upcoming R.E.A.L. VR mod is the best way to experience the game by far Most Haunted. 10 VR Corner Oceanic survival game Raft now has an epic VR mod that will certainly float your boat That's a paddlin'. VR Corner Midgar feels R.E.A.L. thanks to this new VR mod for Final Fantasy VII Remake Intergrade Sink your Tifa into over 30 minutes of gameplay footage. 2 Latest Articles Digital Foundry Nvidia GeForce RTX 4090: a new level in graphics performance The Digital Foundry video review - and how the new GPU champion delivers for 4K 120fps gaming. Google announces cloud gaming Chromebooks less than a fortnight after Stadia shutdown GeForce Now preinstalled. 3 Feature Evercore Heroes wants to wind people up the right way "There's less rage at them, because they didn't end your fun." Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands. Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store