Halo developer acknowledges Infinite player frustrations
Halo developer acknowledges Infinite player frustrations Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Halo developer acknowledges Infinite player frustrations "We understand the community is simply out of patience." News by Victoria Kennedy News reporter Published on 4 Apr 2022 21 comments 343 Industries has acknowledged the frustrations of its Halo Infinite community, however the team hopes the upcoming arrival of Season Two will fix some of the ongoing issues. 343 community director Brian Jarrard took to Reddit over the weekend, where he revealed the Halo Infinite team is "certainly not happy to be unable to meet player and community expectations". He also admitted, "it's a difficult situation that's going to take the team time to work through". Watch on YouTube However, 343 is looking to the future, with Jarrard stating: "Right now the focus is on [Season Two] and we'll have more to share on that in the coming weeks. Meanwhile a lot of production planning, costing, planning, hiring, etc. is all happening which doesn't really lend to detailed regular updates. "We understand the community is simply out of patience and frankly, I think understandably tired of words. We just need some time for the team to get the details sorted and then we can certainly share as much as we can." A blog post on Halo Waypoint has additionally been published, detailing Halo Infinite's Season One outcome report, and giving players a look at some of the updates that are due to arrive with Season Two (which is launching on 3rd May). Amongst the features due to come to Halo Infinite's multiplayer is a new arena map, known as Catalyst, which will be added to multiple playlists on day one. Announcer Jeff Steitzer will also be back lending his voice to the Big Team Battle mode to call out player-earned medals. Meanwhile, 343 is continuing to work on a way to improve Halo Infinite's accessibility options. "Accessibility continues to be an area we want to focus and improve in, and we believe that feedback from the Gaming and Disability Community is at the forefront of that," the post states. The accessibility options mentioned in the post include an auto-sprint option, more colour-blind settings and an audio visualisation feature. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More News Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Lady Dimitrescu will be a tad smaller in Resident Evil Village's Mercenaries DLC Level the playing field. 1 Overwatch 2 suffers another DDoS attack and character roster bugs Mei Mei. 8 Nintendo Switch firmware update lets you take screenshots in the Switch Online app The app on your console, not your phone. 7 Latest Articles Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Jelly Deals Logitech's G Pro X gaming headset is its lowest-ever price during Amazon's Early Access sale Prime Members can get it for just £52. Jelly Deals Save over £500 off the retail price on this beefy ASUS TUF Dash gaming laptop from Amazon Under £1080 for an RTX 3070 laptop. Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands. Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store