Here s why Nintendo never utilised dual GamePad support on Wii U

Here s why Nintendo never utilised dual GamePad support on Wii U

Here's why Nintendo never utilised dual GamePad support on Wii U Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Here's why Nintendo never utilised dual GamePad support on Wii U And not just because of low sales. News by Victoria Kennedy News reporter Published on 11 Jul 2022 29 comments Low sales of the Wii U weren't the only reason Nintendo decided to not offer dual GamePad support on its somewhat underwhelming console. The decision was also due to a general lack of suitable games to actually make its implementation worthwhile, former Nintendo of America boss Reggie Fils-Aimé has said. Speaking to MinnMax, Fils-Aimé stated: "What was interesting is that with the Wii U, there was a full development plan for all of the interesting interactions and all of the interesting capabilities that the system could do, and so in that case, technically could multiple gamepads communicate with a Wii U? Answer was 'yes', but the install base never got large enough that that type of implementation made sense." Watch on YouTube Eurogamer's newscast chats Nintendo and its February Direct. He went on to explain that "most importantly", Nintendo never "create[d] a game where you needed another GamePad in order to have a great experience", which is certainly a pretty key part for any gaming mechanic to be made viable. As such, "the development just never proceeded" and, with the Wii U becoming a rather short-lived console in the grand scheme of things, dual GamePad support just "never came to pass". "In order for those initiatives to come to life (at least from Nintendo's perspective) there needs to be a game that drives that implementation that enables the player to see why you would need a second gamepad as an example, and that game creation process is just so critical," Fils-Aimé concluded. Earlier this year, Fils-Aimé also shared a damning verdict of the games industry's lack of progress in diversity, arguing that it is "woefully behind" in this area. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More News Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Lady Dimitrescu will be a tad smaller in Resident Evil Village's Mercenaries DLC Level the playing field. 1 Overwatch 2 suffers another DDoS attack and character roster bugs Mei Mei. 7 Nintendo Switch firmware update lets you take screenshots in the Switch Online app The app on your console, not your phone. 7 Latest Articles Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Jelly Deals Logitech's G Pro X gaming headset is its lowest-ever price during Amazon's Early Access sale Prime Members can get it for just £52. Jelly Deals Save over £500 off the retail price on this beefy ASUS TUF Dash gaming laptop from Amazon Under £1080 for an RTX 3070 laptop. Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands. Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store
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