Nintendo was working on platform agnostic accessibility controller Reggie Fils Aimé says

Nintendo was working on platform agnostic accessibility controller Reggie Fils Aimé says

Nintendo was working on platform-agnostic accessibility controller, Reggie Fils-Aimé says Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Nintendo was working on platform-agnostic accessibility controller, Reggie Fils-Aimé says Xbox controller a "jumping-off point". News by Ed Nightingale News reporter Published on 17 Aug 2022 19 comments Nintendo has used the Xbox adaptive controller as a starting point for its own accessibility controller. That's according to ex-Nintendo of America boss Reggie Fils-Aimé, who hopes the company was still developing the platform-agnostic controller. Xbox's controller was used "as a jumping-off point to create something that would be platform-agnostic and adaptable by any consumer," he told Inverse. Watch on YouTube Eurogamer Newscast: Are Sony and Microsoft's squabbles over Call of Duty just business as usual? "Imagine an adaptive controller that you could play with your latest Xbox, PlayStation, or Nintendo platform. That's what we were working on three years ago," he said. However, he's unsure of the future of this project. "My hope is that the effort has continued. I'm not sure if it has or has not," he said. "But also, my hope is that controller - and the ability for that controller to connect with all of the various systems - is launched and shared with consumers as quickly as possible. "I do believe the best solution is an industry solution that can work for all of the dedicated gaming platforms and for PC, and can truly be tailored to the player depending on their physical capabilities and what they can do." Nintendo has certainly lagged behind Microsoft and Sony when it comes to accessibility, despite designing mostly family friendly games for a wide audience. In the same interview, Fils-Aimé also commented on a lack of diversity in the industry. "There are some companies that are working hard at it. I'm still close with Phil Spencer over at Microsoft - I know this is important to him. But I don't believe it is something that is being addressed with passion and vigour across the entire industry," he said. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More News Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Lady Dimitrescu will be a tad smaller in Resident Evil Village's Mercenaries DLC Level the playing field. 1 Overwatch 2 suffers another DDoS attack and character roster bugs Mei Mei. 7 Nintendo Switch firmware update lets you take screenshots in the Switch Online app The app on your console, not your phone. 7 Latest Articles Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Jelly Deals Logitech's G Pro X gaming headset is its lowest-ever price during Amazon's Early Access sale Prime Members can get it for just £52. Jelly Deals Save over £500 off the retail price on this beefy ASUS TUF Dash gaming laptop from Amazon Under £1080 for an RTX 3070 laptop. Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands. Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store
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