Developers share work in progress footage in solidarity with Rockstar following GTA 6 leaks

Developers share work in progress footage in solidarity with Rockstar following GTA 6 leaks

Developers share work-in-progress footage in solidarity with Rockstar following GTA 6 leaks Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Developers share work-in-progress footage in solidarity with Rockstar following GTA 6 leaks "What art looks like for a video game in development." News by Victoria Kennedy News reporter Published on 21 Sep 2022 80 comments Over the weekend, Rockstar faced a massive leak that saw numerous screenshots and videos taken from GTA 6's development show up online with missing assets and features. On seeing this leaked footage, some corners of the internet decided to use it as ammunition to criticise Rockstar's unfinished work. Watch on YouTube Eurogamer Newscast: Were Nintendo Direct and PlayStation State of Play a disappointment? "If you knew how game development goes, you'd know that visuals are one of the first things done. This game is four years into planning and development. What you see is almost exactly what you will get. The next year is mission coding and debugging. All backend stuff. It does look ass," claimed one Twitter user. This is not the case. In fact, Ratchet and Clank: Rift Apart 3D character artist Xavier Coelho-Kostolny dubbed this "the greatest extremely-confident-but-has-no-idea-what-they're-talking-about take [they've] ever seen." This is the greatest extremely-confident-but-has-no-idea-what-they're-talking-about take I've ever seen.Magnificent. pic.twitter.com/Htra4ov62a- Xavier (@xavierck3d) September 19, 2022 To see this content please enable targeting cookies. Manage cookie settings Now, many developers and members of the games industry are sharing their own work in progress clips, affirming that what the leaked GTA 6 footage showed us was no indication of the final product's quality. Control's lead designer Paul Ehreth shared a YouTube video of Remedy's award-winning game. Accompanying the clip, they wrote, with their tongue firmly in cheek: "Since graphics are the first thing finished in a video game, and Control won multiple awards for excellence in graphics, here is footage from the beginning of development." Early production footage for Control. Uncharted 4's co-lead designer Kurt Margenau meanwhile reshared footage from the game's famous jeep chase scene in its "blockmesh vs art blockmesh vs final art" stages, commenting that this is "what art looks like for a video game in development". What art looks like for a video game in development. https://t.co/15bo6L6qMa- Kurt Margenau (@kurtmargenau) September 20, 2022 To see this content please enable targeting cookies. Manage cookie settings Staying with Naughty Dog, here is The Last of Us in its early days. Yes..this is what the Last of Us looked like in it's development stages.Every game you ever played went through this. pic.twitter.com/acNFSRjIAo- Naughty Dog Central (@NaughtyNDC) September 20, 2022 To see this content please enable targeting cookies. Manage cookie settings Indie developer Massive Monster shared early footage from its recent release Cult of the Lamb. This clearly shows the rudimentary design that features in the early stages of a game's development. "Graphics are the first thing finished in a video game" Here's what early versions of Cult of the Lamb looked like pic.twitter.com/F5EyEH6M9r- Cult of the Lamb (@cultofthelamb) September 20, 2022 To see this content please enable targeting cookies. Manage cookie settings Immortality director Sam Barlow tweeted two stills from his latest game, stating: "FYI, here's what Immortality looked like for the first 2 years where we were focused on getting the AI and combat gameplay balanced vs how it shipped." "Graphics are the first thing finished in a video game" FYI, here's what IMMORTALITY looked like for the first 2 years where we were focused on getting the A.I. and combat gameplay balanced vs. how it shipped pic.twitter.com/lXoBQeKYUO- Sam Barlow, offering IMMORTALITY (@mrsambarlow) September 20, 2022 To see this content please enable targeting cookies. Manage cookie settings Meanwhile, journalist Cian Maher shared an early still of one of Horizon Zero Dawn's Thunderjaws. "Also yes that is a gun, this was prototyped using Killzone assets because games don't look like the finished product until extremely late in development," he wrote in a follow up tweet. "Graphics are the first thing finished in a video game" Here's a Thunderjaw from an early build of Horizon: Zero Dawn pic.twitter.com/Xq6fw5fS0e- Cian Maher (@cianmaher0) September 20, 2022 To see this content please enable targeting cookies. Manage cookie settings Destiny fan Excelhedge shared the following pictures of Bungie's sci-fi MMO. In their words, "Don't ever trigger game devs, especially when [you] know nothing [about] their work. Below is [Destiny's] early Alpha build vs Destiny Rise of Iron." "Graphics are the first thing finished in a video game"Don't ever trigger Game Devs, especially when know nothing their work.Below is @Bungie's #Destiny's early Alpha build vs Destiny Rise of Iron pic.twitter.com/9Np6gqlshv- Excelhedge (@Excelhedge) September 20, 2022 To see this content please enable targeting cookies. Manage cookie settings Meanwhile, Bit Loom Games shared a side by side comparison of its game Tray Racers, showing a big difference between the game's progress in 2020 and 2022. Did you know graphics are the first thing finished in a video game?Here's proof! 2020 Tray Racers! compared to 2022 ? pic.twitter.com/8Bol6zV9Oj- Tray Racers! (@TrayRacers) September 21, 2022 To see this content please enable targeting cookies. Manage cookie settings Finally, while this God of War (2018) video has not been reshared by the developer recently, this compilation of Sony Santa Monica's footage highlights just how many stages a game has to go through before the final product is actually ready for release. God of War development footage, compiled by mophead. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More News Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Lady Dimitrescu will be a tad smaller in Resident Evil Village's Mercenaries DLC Level the playing field. 1 Overwatch 2 suffers another DDoS attack and character roster bugs Mei Mei. 7 Nintendo Switch firmware update lets you take screenshots in the Switch Online app The app on your console, not your phone. 7 Latest Articles Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Jelly Deals Logitech's G Pro X gaming headset is its lowest-ever price during Amazon's Early Access sale Prime Members can get it for just £52. Jelly Deals Save over £500 off the retail price on this beefy ASUS TUF Dash gaming laptop from Amazon Under £1080 for an RTX 3070 laptop. Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands. Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store
Share:
0 comments

Comments (0)

Leave a Comment

Minimum 10 characters required

* All fields are required. Comments are moderated before appearing.

No comments yet. Be the first to comment!

Developers share work in progress footage in solidarity with Rockstar following GTA 6 leaks | Trend Now | Trend Now