Destiny 2 Champion mods list for Season 18 how artifact mods work explained

Destiny 2 Champion mods list for Season 18 how artifact mods work explained

Destiny 2 Champion mods list for Season 18, how artifact mods work explained Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Destiny 2 Champion mods list for Season 18, how artifact mods work explained How to defeat the unique, powerful encounters. Guide by Diego Nicolás Argüello Contributor Additional contributions by Matthew Reynolds Updated on 25 Aug 2022 Destiny 2's Champion mods are specific gear mods that help to fight against champion enemy variants. These are different every season, with the main variation being which weapon types can use them, as well as the effect on them. These can help you defeat Unstoppable Champions, Overload Champions and Barrier Champions. Each season brings its own set of mods, as they are related to the seasonal artifact. This page will explain how Champion mods work, as well as how to equip Champion mods and the Season 18 Champion mods list to prepare yourself accordingly. On this page: Destiny 2 Champion mods, Artifact mods for Season 18 How Champion mods work in Destiny 2 How to equip Champion mods in Destiny 2 Watch on YouTube Destiny 2 PS5 vs Xbox Series XS - A True Next-Gen Advantage Destiny 2 Champion mods and Artifact mods list for Season 18 Champion mods and Artifacts have a seasonal rotation, which means that no season will have the same set of mods available. In Season 18, the Champion mods are as follows at a glance: Anti-Barrier mods - Scout Rifles, Auto Rifles Overload mods - Bows, Machine Guns Unstoppable mods - Pulse Rifles, Shotguns Here are all Artifact mods for Season of Plunder, with the Champion mods in bold (all copied verbaitum from Bungie.net): First row:After two perk choices:After four perk choices:After eight perk choices:After ten perk choices:Overload Bows (Arms)Scout Rifle Loader (Arms)Glaive Loader (Arms)Overload LMG (Arms)Thunderous Retort (Class): Arc Supers do more damage when cast while in critical condition or while amplified.Unstoppable Pulse Rifles (Arms)Sword Ammo Scavengers (Legs)Focusing Strike (Arms): Causing damage with a melee ability grants class ability energy.Anti-Barrier Snipers (Arms)Hype Train Conductor (Class): +2 seconds to amplified timer. Stacks.Anti-Barrier Scout Rifles (Arms)Machine Gun Holster (Legs): Gradually reloads stowed Machine Guns over time. Stacks.Combo Arc + Solar Resist (Chest)Bad Amplitude (Class): Damaging a Champion with an Arc ability causes the Champion to become jolted.Trace Evidence (Class): Precision hits on Arc debuffed targets will generate Ionic Traces.Anti-Barrier Auto Rifles (Arms)Scout and Sniper Targeting (Head)Machine Gun Ammo Scavenger (Legs)Surge Detonators (Class)Lightning Strikes Twice (Class)Unstoppable Shotguns (Arms)Bottomless Bounty 1 (Head): Improves two Origin Perks.Bottomless Bounty 2 (Head): Improves two Origin perks.Inferno Whip (Class)Sundering Glare (Class) How Champion mods work in Destiny 2 Champions mods are an essential tool when it comes to higher level content in Destiny 2. These enemy variants will be present in several occasions, and can really throw plans out of the window if you come unprepared. Thankfully, you're always warned ahead of time in the lobby, so make sure to investigate the activity or quest beforehand. Always double check if there will be Champions in place before starting an activity. There are three Champion mod variants, each countering a specific Champion type. As of Season of the Lost, these are the following: Anti-Barrier (triangle-shaped icon with a smaller icon within) Overload (square-shaped icon with two lines across) Unstoppable (circle-shaped icon with a lighting across) It's important to know exactly which Champion type is awaiting for you after the lobby, since different mods won't work - they have to target the same type. Fortunately, these have always remained the same, with the biggest difference across seasons being the eligible weapon types. First row in order: Barrier, Unstoppable, and Overload Champion mods. For example, Season of the Lost has a total of three Unstoppable Champion mods, which can be used on Fusion Rifles, Sidearms or Pulse Rifles. These mods are tied to the seasonal artifact. As you gain XP completing all sorts of weekly and daily activities, you'll be able to unlock artifact mods. By hitting certain XP milestones, you'll be able to use artifact unlocks via your inventory to purchase artifact mods. These, of course, include Champion mods. The process does not vary between standard mods and those designed specifically to target different Champion enemy variants. Some of them can be obtained from the very first row, which is super helpful, but others will take a bit of a grind. Once you've gotten your hands on one or more yourself, it's time to actually put them to use. The Season of Plunder is here! New additions include the Sails of the Shipstealer quest, Treasure Coordinates and Map Fragments, Cryptic Quatrains and weapons such as the Quicksilver Storm and Taipan 4FR. Meanwhile, there's the arrival of King's Fall and King's Fall challenges such as Devious Theory and Gaze Amaze, plus weapons including Doom of Chelchis and Touch of Malice. Elsewhere, we've seen the return of Allied Demand in Iron Banner this season. Get up to speed with our levelling guide ahead of tackling the Duality dungeon, and learn how to collect Calus Bobblehead locations, Calus Automaton locations and find all Opulent Key chests. For The Witch Queen, learn how to get Exotics including Dead Messenger and Parasite. How to equip Champion mods in Destiny 2 Once you've gathered a Champion mod, you'll first have to equip it for the effect to activate. As we've previously mentioned, Champion mods are tied to gear. This means that instead of using them in weapons, you'll be equipping them to your gauntlets, for example, or any other gear piece. This is a straightforward process. You have to open your character screen, select whichever pair of gauntlets you have equipped and then select the Arms Armor mod. You will notice which ones you've just purchased right away as they're blue. Equipping them has a (low, mind you) cost of Glimmer, as well as an Energy cost. This is always indicated in the Champion mod before you make a purchase. If you don't have enough, remember to upgrade the armor to increase the energy cap. Unless the activity locks your loadout, you are free to equip mods at any point in case you forget to do so before jumping into matchmaking. Some activities, such as the quest in the Shattered Realm, will ask for specific Champion mods. It's always worth diversifying which Champion mods in your squad, if possible. In one occasion the quest indicated that we would need a mod to fight Unstoppable Champions, but it did not mention the presence of Overload Champions as well, and thus we were unable to progress. If you're flying solo, make sure to have at least two weapon variations with the corresponding mod. If you're unsure of which ones there are in this season, follow to our section below. Best of luck hunting your preferred Champion mods! To see this content please enable targeting cookies. Manage cookie settings More On Destiny 2 Destiny 2 Taipan 4FR god roll, quest and drops explained How to find and make the most of one of the best damage dealing weapons in Destiny 2 . How to complete Gaze Amaze in Destiny 2 The optional Golgoroth challenge in King's Fall explained. Destiny 2 Sails of the Shipstealer quest steps up to Week 7 What's involved in the Season of Plunder questline. Destiny 2 King's Fall challenge rotation schedule: What is the King's Fall challenge this week? Complete these optional challenges for extra loot. Latest Articles Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs. 7 Jelly Deals Logitech's G Pro X gaming headset is its lowest-ever price during Amazon's Early Access sale Prime Members can get it for just £52. 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